Acheronia

Members
  • Content Count

    161
  • Joined

  • Last visited

Community Reputation

18 Decent

About Acheronia

  • Rank
    Villager

Recent Profile Visitors

904 profile views
  1. I like the idea of a pyre at sea. Can't see the point of any benefit other than the usual when burying a body and the eye candy.
  2. A new money system would be interesting. I'm not knowledgable enough to say yes or no to Elen's suggestion, but I like that it's being discussed. I hope the ptb take notes.
  3. Hey Aldur I really love using Granger. It's made life a lot simpler! Two ideas: 1. Compare two horses traits. 2. Export a herd into a spreadsheet for use on the market forum, showing user selected columns, including traits. Like the one I use (but not limited to!) spreadsheet You're doing a fantastic job, keep it up
  4. Upgraded from XP to 8 last night. Tried playing Wurm this morning with the following crash: Let me know if anyone needs any more information. Could not create display with selected width and height. The error was: <Pixel format not accelerated> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Time is Wed May 01 09:40:43 CAT 2013 Running client version 3.1.77-4795 === System information === Executing from C:\Program Files (x86)\Java\jre7\bin\ Operating system: Windows 8 (arch: x86, version: 6.2) Java version: 1.7.0_21 (Oracle Corporation) &lt;http://java.oracle.com/> Jvm version: 23.21-b01 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 2 >>> Main thread exiting. Loading character Chenoa Loading config default Loading props file D:\Games\Wurm\configs\default\gamesettings.txt Loading props file D:\Games\Wurm\players\Chenoa\password.txt >>> LoginFrame queue entry exiting. Saving props file D:\Games\Wurm\configs\default\gamesettings.txt Saving props file D:\Games\Wurm\players\Chenoa\password.txt Saving props file D:\Games\Wurm\configs\default\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack graphics.jar (r1217) Options up-to-date! Loading props file D:\Games\Wurm\players\Chenoa\playerdata.txt Loading props file D:\Games\Wurm\players\Chenoa\stats.txt Preparing to enable console logging. Now logging to D:\Games\Wurm\console.Chenoa.log === Wurm options === animation_playback_self = 1 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 1 censor_chat = true cloud_shadows = false collada_animations = 2 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 display_settings = false:false:0:1366:768:32:60:true:false enable_debugs = false enable_shift_drag = false enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 3 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true pbuffer_enabled = true player_guest = false player_texture_size = 2 reflection_texture_size = 1 reflections = 2 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = true resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true silent_friends_update = false skillgain_minimum = 3 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 0 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 3 submit_client_data = 1 terrain_bump = true terrain_res = 1 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 2 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_antialiasing = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 1 Setting up dotXSI Model Loader Setting up Collada Model Loader Executing D:\Games\Wurm\configs\default\keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 >>> Launch queue entry exiting. Failed to create display: 1366:768:32:60 (true), depth=24, samples=0 Failed to create display: 1366:768:32:60 (true), depth=8, samples=0 Failed to create display: 1366:768:16:60 (true), depth=24, samples=0 Failed to create display: 1366:768:16:60 (true), depth=8, samples=0 Enumerating candidate display modes... Found mode: 1366:768:32:60 Found mode: 1366:768:16:60 Wanted mode: display_settings = false:false:0:1366:768:32:60:true:false Execution aborted at connection 0, iteration 0 Run time 0s, local time Wed May 01 09:41:50 CAT 2013 Destroying game window ====== CLIENT CRASH ====== Could not create display with selected width and height. org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:229) at org.lwjgl.opengl.Display.createWindow(Display.java:303) at org.lwjgl.opengl.Display.create(Display.java:845) at org.lwjgl.opengl.Display.create(Display.java:754) at com.wurmonline.client.f.i(SourceFile:277) at com.wurmonline.client.f.a(SourceFile:94) at com.wurmonline.client.h.run(SourceFile:1377) at java.lang.Thread.run(Unknown Source)
  5. Blacksmithing and Carpentry (Fine carpentry) are really important to me. This assures good ql tools that you use everyday.
  6. Turning them into non-aggressive cats sounds like a good idea! +1 to that
  7. Thank you to Adysan for giving a very practical alternative: When you bury a corpse, let the items that remain on it, be buried with it.