Reveries86

Members
  • Content Count

    1
  • Joined

  • Last visited

Posts posted by Reveries86


  1. Describing issue I was having, which led to changing settings, which led to crash bug report telling me to put it on here. I checked current bugs and its not on there. I dont think the issue I have is to do with the bug crash. Short version of the story is: I was in game and changing settings. Asking for issues I know. I changed a setting, the game didnt like it and it crashed.

    Detailed version:

    So I was trying to solve a problem I have with the tile textures going all haywire, the tiles that are around me show as normal, but the other tiles arnt what they say they are when you hover the mouse over them. Example: Dirt tile either looks like cobblestone (if cobblestone is near character) or some weird combination of dirt and cobblestone on the same tile. Not sure if this is still an issue or there's a fix for it (if so please tell me, Ive tried updates, buffering, compatibility, everything mentioned from the 2013-2015 forum messages that come up when I google this issue).

    Anyway I decided to see if lowering my graphics settings helped with this problem, I tried medium settings on both graphics and advanced graphics tabs, that helped slightly so I decided to lower them completely which changed nothing but looked horrible so I decided to go back to medium. I was changing the settings and then I clicked one of them to go from low to high and it just crashed. Unfortunately ive changed so many settings I cant remember what it was that I changed sorry. Just that it was in either graphics or advanced graphics and I was changing it from lowest setting to highest setting.

     

    Heres everything that was in the crash box that came up. Hopefully that will help.

     

    Congratulations, you found a bug in the test client: <WARNING: Reflection texture accessed while unavailable.>

    Please post the console log below on the wurm unlimited forums, and describe what you were doing when it happened.

    Contents of console.log:
    Time is Sun Mar 19 13:06:55 GMT 2017
    Running client version 

    === System information ===
    Executing from C:\Program Files (x86)\Steam\steamapps\common\Wurm Unlimited\WurmLauncher\
    Operating system: Windows 10 (arch: amd64, version: 10.0)
    Java version: 1.8.0_60 (Oracle Corporation) <http://java.oracle.com/>
    Jvm version: 25.60-b23 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
    Available CPUs: 4

    Mar 19, 2017 1:06:56 PM java.util.prefs.WindowsPreferences <init>
    WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
    Loading character Kezz
    Loading config default
    Loading props file PlayerFiles\configs\default\gamesettings.txt
    Executing PlayerFiles\configs\default\keybindings.txt
    Keybinds UI: Secondary keybind for MOVE_BACK: DOWN
    Keybinds UI: Secondary keybind for MOVE_FORWARD: UP
    Keybinds UI: Secondary keybind for "toggle inventory": I
    Keybinds UI: Secondary keybind for TOGGLE_CHARACTER: P
    Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT
    Keybinds UI: Secondary keybind for TURN_LEFT: LEFT
    Keybinds UI: Secondary keybind for TOGGLE_CHAT: T
    >>> Main thread exiting.
    Mar 19, 2017 1:07:00 PM com.sun.javafx.css.StyleManager getCachedImage
    WARNING: Error loading image: jar:file:/C:/Program%20Files%20(x86)/Steam/steamapps/common/Wurm%20Unlimited/WurmLauncher/client.jar!/gear_hover.png
    Saving props file PlayerFiles\configs\default\gamesettings.txt
    Keybindings saved.
    Saving props file PlayerFiles\configs\default\gamesettings.txt
    Keybindings saved.
    Loaded pack sound.jar (null)
    Loaded pack pmk.jar (null)
    Loaded pack graphics.jar (null)
    Loading props file PlayerFiles\players\Kezz\playerdata_test.txt
    Loading props file PlayerFiles\players\Kezz\stats.txt

    Preparing to enable console logging.
    Now logging to PlayerFiles\console.Kezz.log

    === Wurm options ===
    animation_playback_self = 0
    auto_mipmaps_enabled = 2
    auto_run_source = 0
    cavedetail = 1
    censor_chat = true
    collada_animations = 2
    color_black = 0.0,0.0,0.0
    color_cyan = 0.0,1.0,1.0
    color_error = 1.0,0.3,0.3
    color_fuchsia = 1.0,0.0,1.0
    color_green = 0.08,1.0,0.08
    color_grey = 0.5,0.5,0.5
    color_lime = 0.0,1.0,0.0
    color_maroon = 0.5,0.0,0.0
    color_navy_blue = 0.23,0.39,1.0
    color_orange = 1.0,0.5,0.0
    color_purple = 0.5,0.0,0.5
    color_red = 1.0,0.0,0.0
    color_royal_blue = 0.23,0.39,1.0
    color_silver = 0.75,0.75,0.75
    color_system = 0.5,1.0,0.5
    color_teal = 0.0,0.5,0.5
    color_white = 1.0,1.0,1.0
    color_yellow = 1.0,1.0,0.0
    compressed_textures = false
    compressed_textures_S3TC = true
    connectByIpIp = 127.0.0.1
    connectByIpport = 3724
    contribution_culling = 150
    custim_timer_source = 1
    customTimer1 = -1|-1
    customTimer2 = -1|-1
    customTimer3 = -1|-1
    customTimer4 = -1|-1
    customTimer5 = -1|-1
    debug_mode = false
    depth_clamp_enabled = 2
    disable_select_all_shortcut = false
    display_settings = false:true:0:1024:768:32:-1:false:false
    enable_contribution_culling = false
    enable_debugs = false
    enable_lod = true
    enable_shift_drag = false
    enable_vsync = true
    engine_multithreaded = 0
    event_log_rotation = 2
    exec_source = 0
    fast_yield = false
    fbo_enabled = 2
    fog_coord_src = 0
    font_antialias = 2
    font_bold = 11
    font_default = 11
    font_header = 24
    font_italian = 11
    font_monospaced = 11
    font_static = 11
    fov_horizontal = 80
    fps_limit = 60
    fps_limit_background = 30
    fps_limit_enabled = true
    free_look_mode_disable_on_close_component = false
    free_look_mode_disable_on_combat = false
    free_look_mode_disable_on_open_component = false
    free_look_mode_sensitivity = 10
    game_client_thread_priority = 2
    glsl_debug_loading = false
    glsl_enabled = 2
    gpu_skinning = true
    gui_opacity = 3
    gui_skin = 1
    has_read_eula = false
    hide_inactive_friends = false
    hide_menu_examine = false
    hide_menu_no_target = false
    hide_menu_spam_mode = true
    hide_menu_stop = false
    hide_onscreen_fail_messages = false
    hide_onscreen_hostile_messages = false
    hide_onscreen_info_messages = false
    hide_personal_goal = false
    high_res_binoculars = true
    hint_texture_scaling = 1
    impColumn = true
    inverse_mouse = false
    irc_log_rotation = 2
    irc_notif = 0
    item_creature_render_distance = 2
    key_bindings_source = 0
    keyboard_layout = 0
    loadInventoryStartup = true
    local_list_in_event = false
    lod = 2
    log_extra_errors = false
    log_gl_errors = false
    mark_text_read = true
    material_as_suffix = true
    max_texture_size = 2
    mega_texture_size = 4
    model_loader_thread_priority = 2
    model_loading_threads = 1
    mount_rotation = true
    multidraw_enabled = 2
    no_brightness = false
    no_terrain_render = false
    no_world_render = false
    non_power_of_two = 2
    occlusion_queries_enabled = 0
    offscreen_texture_size = 1
    other_log_rotation = 2
    outline_picking = true
    player_texture_size = 2
    reflection_texture_size = 1
    reflections = 0
    release_context = false
    release_context_on_jogl_sleep = false
    remember_password = true
    render_distant_terrain = true
    render_glow = false
    render_sun_glare = false
    resident_models = false
    save_skills_on_quit = false
    screenshot_file_format = 1
    season_override = 0
    send_extra_tile_data = false
    setting_timestamps = true
    settings_version = 3
    shadow_level = 0
    shift_drag_default = 10
    showKChat = true
    show_body_in_inventory = false
    show_old_quickbar = false
    silent_friends_update = false
    skillgain_minimum = 1
    skillgain_no_alignment = true
    skillgain_no_favor = true
    skydetail = 1
    sound_al_gain = 15
    sound_buzzlevel = 2
    sound_cache_enabled = true
    sound_doppler_enabled = false
    sound_engine = 2
    sound_footstepslevel = 10
    sound_music_level = 5
    sound_play_PMAlert = false
    sound_play_ambients = true
    sound_play_buzz = true
    sound_play_combat = true
    sound_play_door = true
    sound_play_emotes = true
    sound_play_footsteps = true
    sound_play_music = true
    sound_play_weather = true
    sound_play_work = true
    start_dedicated_server = false
    stipple_enabled = true
    structure_render_distance = 2
    submit_client_data = 0
    terrain_bump = true
    terrain_res = 1
    test_attach_equipment = false
    test_mode = 0
    thirdPerson = false
    tile_transitions = true
    tiledecorations = 2
    togglePushToTalk = true
    treelist_outline = true
    trees = 2
    update_optional = true
    use_alpha_particles = true
    use_anisotropic_filtering = 2
    use_antialiasing = 1
    use_color_picking = true
    use_fast_clock_work_around = true
    use_fbo_color_picking = true
    use_nagles_algorithm = false
    use_nano_timer = false
    use_non_alpha_particles = true
    use_phobia_models = false
    use_tree_models = true
    use_weather_particles = true
    vbo_enabled = 2
    viewport_bob = true
    water_detail = 1

    Setting up Collada Model Loader
    Setting up WurmModel Model Loader
    Executing PlayerFiles\configs\default\keybindings.txt
    Translating legacy key PAGE_UP to PRIOR
    Translating legacy key PAGE_DOWN to NEXT
    Translating legacy key ENTER to RETURN
    Word filter loaded: 23
    Starting job manager with 3 worker threads
    Using LWJGL display 1920:1080:0:0 (false)

    Setting up OpenAL Sound Engine
    OpenAL version: 1.1 ALSOFT 1.15.1
    OpenAL renderer: OpenAL Soft
    OpenAL vendor: OpenAL Community
    OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
    Generating: 128 source channels.

    === OpenGL information ===
    LWJGL version: 2.9.1
    Adapter info: igdumdim64 (20.19.15.4549)
    OpenGL vendor: Intel
    OpenGL renderer: Intel(R) HD Graphics 4400
    OpenGL version: 4.3.0 - Build 20.19.15.4549
    OpenGL extensions:
        GL_EXT_blend_minmax
        GL_EXT_blend_subtract
        GL_EXT_blend_color
        GL_EXT_abgr
        GL_EXT_texture3D
        GL_EXT_clip_volume_hint
        GL_EXT_compiled_vertex_array
        GL_SGIS_texture_edge_clamp
        GL_SGIS_generate_mipmap
        GL_EXT_draw_range_elements
        GL_SGIS_texture_lod
        GL_EXT_rescale_normal
        GL_EXT_packed_pixels
        GL_EXT_texture_edge_clamp
        GL_EXT_separate_specular_color
        GL_ARB_multitexture
        GL_ARB_map_buffer_alignment
        GL_ARB_conservative_depth
        GL_EXT_texture_env_combine
        GL_EXT_bgra
        GL_EXT_blend_func_separate
        GL_EXT_secondary_color
        GL_EXT_fog_coord
        GL_EXT_texture_env_add
        GL_ARB_texture_cube_map
        GL_ARB_transpose_matrix
        GL_ARB_internalformat_query
        GL_ARB_internalformat_query2
        GL_ARB_texture_env_add
        GL_IBM_texture_mirrored_repeat
        GL_ARB_texture_mirrored_repeat
        GL_EXT_multi_draw_arrays
        GL_SUN_multi_draw_arrays
        GL_NV_blend_square
        GL_ARB_texture_compression
        GL_3DFX_texture_compression_FXT1
        GL_EXT_texture_filter_anisotropic
        GL_ARB_texture_border_clamp
        GL_ARB_point_parameters
        GL_ARB_texture_env_combine
        GL_ARB_texture_env_dot3
        GL_ARB_texture_env_crossbar
        GL_EXT_texture_compression_s3tc
        GL_ARB_shadow
        GL_ARB_window_pos
        GL_EXT_shadow_funcs
        GL_EXT_stencil_wrap
        GL_ARB_vertex_program
        GL_EXT_texture_rectangle
        GL_ARB_fragment_program
        GL_EXT_stencil_two_side
        GL_ATI_separate_stencil
        GL_ARB_vertex_buffer_object
        GL_EXT_texture_lod_bias
        GL_ARB_occlusion_query
        GL_ARB_fragment_shader
        GL_ARB_shader_objects
        GL_ARB_shading_language_100
        GL_ARB_texture_non_power_of_two
        GL_ARB_vertex_shader
        GL_NV_texgen_reflection
        GL_ARB_point_sprite
        GL_ARB_fragment_program_shadow
        GL_EXT_blend_equation_separate
        GL_ARB_depth_texture
        GL_ARB_texture_rectangle
        GL_ARB_draw_buffers
        GL_ARB_color_buffer_float
        GL_ARB_half_float_pixel
        GL_ARB_texture_float
        GL_ARB_pixel_buffer_object
        GL_ARB_texture_barrier
        GL_EXT_framebuffer_object
        GL_ARB_draw_instanced
        GL_ARB_half_float_vertex
        GL_ARB_occlusion_query2
        GL_EXT_draw_buffers2
        GL_WIN_swap_hint
        GL_EXT_texture_sRGB
        GL_ARB_multisample
        GL_EXT_packed_float
        GL_EXT_texture_shared_exponent
        GL_ARB_texture_rg
        GL_ARB_texture_compression_rgtc
        GL_NV_conditional_render
        GL_ARB_texture_swizzle
        GL_EXT_texture_swizzle
        GL_ARB_texture_gather
        GL_ARB_sync
        GL_ARB_cl_event
        GL_ARB_framebuffer_sRGB
        GL_EXT_packed_depth_stencil
        GL_ARB_depth_buffer_float
        GL_EXT_transform_feedback
        GL_ARB_transform_feedback2
        GL_ARB_draw_indirect
        GL_EXT_framebuffer_blit
        GL_EXT_framebuffer_multisample
        GL_ARB_framebuffer_object
        GL_ARB_framebuffer_no_attachments
        GL_EXT_texture_array
        GL_EXT_texture_integer
        GL_ARB_map_buffer_range
        GL_ARB_texture_buffer_range
        GL_EXT_texture_snorm
        GL_ARB_blend_func_extended
        GL_INTEL_performance_query
        GL_ARB_copy_buffer
        GL_ARB_sampler_objects
        GL_NV_primitive_restart
        GL_ARB_seamless_cube_map
        GL_ARB_seamless_cubemap_per_texture
        GL_ARB_uniform_buffer_object
        GL_ARB_depth_clamp
        GL_ARB_vertex_array_bgra
        GL_ARB_shader_bit_encoding
        GL_ARB_draw_buffers_blend
        GL_ARB_geometry_shader4
        GL_EXT_geometry_shader4
        GL_ARB_texture_query_lod
        GL_ARB_explicit_attrib_location
        GL_ARB_draw_elements_base_vertex
        GL_EXT_shader_integer_mix
        GL_ARB_instanced_arrays
        GL_ARB_base_instance
        GL_ARB_fragment_coord_conventions
        GL_EXT_gpu_program_parameters
        GL_ARB_texture_buffer_object_rgb32
        GL_ARB_compatibility
        GL_ARB_texture_rgb10_a2ui
        GL_ARB_texture_multisample
        GL_ARB_vertex_type_2_10_10_10_rev
        GL_ARB_vertex_type_10f_11f_11f_rev
        GL_ARB_timer_query
        GL_EXT_timer_query
        GL_ARB_tessellation_shader
        GL_ARB_vertex_array_object
        GL_ARB_provoking_vertex
        GL_ARB_sample_shading
        GL_ARB_texture_cube_map_array
        GL_EXT_gpu_shader4
        GL_ARB_gpu_shader5
        GL_ARB_gpu_shader_fp64
        GL_INTEL_fragment_shader_ordering
        GL_ARB_fragment_shader_interlock
        GL_ARB_clip_control
        GL_ARB_shader_subroutine
        GL_ARB_transform_feedback3
        GL_ARB_get_program_binary
        GL_ARB_separate_shader_objects
        GL_ARB_shader_precision
        GL_ARB_vertex_attrib_64bit
        GL_ARB_viewport_array
        GL_ARB_transform_feedback_instanced
        GL_ARB_compressed_texture_pixel_storage
        GL_ARB_shader_atomic_counters
        GL_ARB_shading_language_packing
        GL_ARB_shader_image_load_store
        GL_ARB_shading_language_420pack
        GL_ARB_texture_storage
        GL_EXT_texture_storage
        GL_ARB_compute_shader
        GL_ARB_vertex_attrib_binding
        GL_ARB_texture_view
        GL_ARB_fragment_layer_viewport
        GL_ARB_multi_draw_indirect
        GL_ARB_program_interface_query
        GL_ARB_shader_image_size
        GL_ARB_shader_storage_buffer_object
        GL_ARB_texture_storage_multisample
        GL_ARB_buffer_storage
        GL_AMD_vertex_shader_layer
        GL_AMD_vertex_shader_viewport_index
        GL_ARB_query_buffer_object
        GL_EXT_polygon_offset_clamp
        GL_ARB_clear_texture
        GL_ARB_texture_mirror_clamp_to_edge
        GL_ARB_debug_output
        GL_ARB_enhanced_layouts
        GL_KHR_debug
        GL_ARB_arrays_of_arrays
        GL_ARB_texture_query_levels
        GL_ARB_invalidate_subdata
        GL_ARB_clear_buffer_object
        GL_INTEL_map_texture
        GL_ARB_texture_compression_bptc
        GL_ARB_ES2_compatibility
        GL_ARB_ES3_compatibility
        GL_ARB_robustness
        GL_ARB_robust_buffer_access_behavior
        GL_EXT_texture_sRGB_decode
        GL_ARB_copy_image
        GL_KHR_blend_equation_advanced
        GL_EXT_direct_state_access
        GL_ARB_stencil_texturing
        GL_ARB_texture_stencil8
        GL_ARB_explicit_uniform_location
        GL_ARB_multi_bind
        GL_ARB_indirect_parameters

    GLSL version: 4.30 - Build 20.19.15.4549
    GLSL max vertex uniforms: 4096 (4096)
    GLSL max fragment uniforms: 4096 (4096)
    GLSL max varyings: 64 (64)
    Intel hardware, enabling experimental GLSL problem workarounds
    Preloading builtin materials
    Preloading builtin materials done
    Launching Collada Model Loader threads
    Launching WOM Loader threads
    Starting workaround for fast running clocks
    Using LWJGL timer.
    Initialized mouse with 5 buttons.
    Experimental direct buffer cleaner init successful
    Startup Phase - Setting up..
    Initializing font texture for SansSerif (11). Texture Size: 512
    Initializing font texture for SansSerif (11, italic). Texture Size: 128
    Loading window positions from PlayerFiles\players\Kezz\windows_1920x1080.txt
    Loading props file PlayerFiles\players\Kezz\windows_1920x1080.txt
    Gui initialized
    Startup Phase - Preparing terrain
    Startup Phase - Connecting ..
    Disabling Nagles
    Writing to PlayerFiles\players\Kezz\test_logs\_Event.2017-03.txt
    Writing to PlayerFiles\players\Kezz\test_logs\MGMT.2017-03.txt
    Writing to PlayerFiles\players\Kezz\test_logs\GM.2017-03.txt
    Writing to PlayerFiles\players\Kezz\test_logs\GL-Jenn-Kellon.2017-03.txt
    Writing to PlayerFiles\players\Kezz\test_logs\Jenn-Kellon.2017-03.txt
    Writing to PlayerFiles\players\Kezz\test_logs\Trade.2017-03.txt
    Login successful
    Executing PlayerFiles\configs\default\autorun.txt
    Resized terrain FBOs to 512
    Initializing font texture for SansSerif (12). Texture Size: 128
    Should have opened settings.
    Saving props file PlayerFiles\configs\default\gamesettings.txt
    Keybindings saved.
    Executing PlayerFiles\configs\default\keybindings.txt
    Translating legacy key PAGE_UP to PRIOR
    Translating legacy key PAGE_DOWN to NEXT
    Translating legacy key ENTER to RETURN
    Resized terrain FBOs to 256
    Should have opened settings.
    Saving props file PlayerFiles\configs\default\gamesettings.txt
    Keybindings saved.
    Execution aborted at connection 1, iteration 5532
    Run time  4m, local time Sun Mar 19 13:14:01 GMT 2017
    Destroying game window
    ====== FAILED ASSERT ======
    com.wurmonline.client.GameCrashedException: WARNING: Reflection texture accessed while unavailable.
        at com.wurmonline.client.GameCrashedException.forFailure(GameCrashedException.java:63)
        at com.wurmonline.client.GameCrashedException.warn(GameCrashedException.java:37)
        at com.wurmonline.client.renderer.WorldRender.bindReflectionTexture(WorldRender.java:2626)
        at com.wurmonline.client.renderer.terrain.WaterRenderer.renderGlslWater(WaterRenderer.java:338)
        at com.wurmonline.client.renderer.terrain.WaterRenderer.render(WaterRenderer.java:260)
        at com.wurmonline.client.renderer.WorldRender.renderTransparent(WorldRender.java:1705)
        at com.wurmonline.client.renderer.WorldRender.render(WorldRender.java:1474)
        at com.wurmonline.client.WurmClientBase.runGameLoop(WurmClientBase.java:518)
        at com.wurmonline.client.WurmClientBase.runConnectionLoop(WurmClientBase.java:330)
        at com.wurmonline.client.WurmClientBase.runGame(WurmClientBase.java:312)
        at com.wurmonline.client.WurmClientBase.run(WurmClientBase.java:1485)
        at java.lang.Thread.run(Unknown Source)