DiWorm

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Everything posted by DiWorm

  1. Heh.. I use 1.6.0.0 server. Sorry did not see information about 1.6.+ needed.
  2. After player place mini pet on table - server crash with:
  3. Have many warnings and server not start after latest release. logs: https://yadi.sk/d/o0qeaSQg3V55ju
  4. Bugged for me. If disable Check Bank Account fromanywhere - still see menu on "body" -- check account, but it not work.
  5. Hey, guys! My players try to improve the rating of the Wurm Unlimited through steam. In last week we post 20+ positive rating recommends. I give some silver for this for my players coz better rating => more new players (u know). Join us (we have already reached 69/100 rating) http://store.steampowered.com/app/366220/
  6. Pather.bat for mod loader -.-
  7. [Alpha] Custom NPC

    Sugestion: Allow to spawn NPCs on Boats/cart/wagons. For mechanic and test you can use bug: spawn 4 childrens, add him 31 body str and hitch in wagon. After children age up - he change position from hitch to wagoner and pasanger. I think this bug can help to find mechanic to spawn NPCs Crew on ships and carts. In future: Allow peoples hire NPCs Crew on ship or somthing like this
  8. WARN Mod support database not loaded No access to db. It on same host? Wrong paths?
  9. Idea for taxidermy: allow to use animated taxidermy items in the role of a practice doll
  10. GameComa PvE

  11. Sklotopolis - PVE

    Sure.. But... 6+1+32 != 66
  12. We use it for new mobs they have good animation
  13. Sklotopolis - PVE

    Nice online players cheat
  14. Nice chose +62 players cheated Yep, you say me: we got cluster and this show all players on cluster, but no, it's real online players
  15. GameComa PvE

    04.02.2018 news: 1. We trying to to sepparate PvE Middle-game and End-game, first steps for it: 70ql of items difficult to obtain 2. Closing PvP server in cluster, now we will focus only on pve content 3. Cooking recipes now obitain only from aggressive creatures Few new creatures from last update: Granite Elemental Abscess Spirit Horse Treasure Hunters Now we have 40+ new creatures in spawn system p.s. moderators, can we change thread section from mixed to pve?
  16. Not 1 mod does not affect the flowers. We use this map: P.S. My last post in map thread = another bug with this map.. I think problem near .map files, but I'm afraid to touch or delete them
  17. This spaming in logs, any ideas what's wrong? Players found flowers that can not be collected [02:43:54 AM] WARNING com.wurmonline.server.behaviours.Terraforming: No template for flowers! com.wurmonline.server.items.NoSuchTemplateException: No item template with id -1 at com.wurmonline.server.items.ItemTemplateFactory.getTemplate(ItemTemplateFactory.java:88) at com.wurmonline.server.items.ItemFactory.createItem(ItemFactory.java:110) at com.wurmonline.server.items.ItemFactory.createItem(ItemFactory.java:88) at com.wurmonline.server.items.ItemFactory.createItem(ItemFactory.java:185) at com.wurmonline.server.behaviours.Terraforming.pickFlower(Terraforming.java:4607) at com.wurmonline.server.behaviours.TileGrassBehaviour.action(TileGrassBehaviour.java:814) at com.wurmonline.server.behaviours.Action.poll(Action.java:2199) at com.wurmonline.server.behaviours.ActionStack.poll(ActionStack.java:237) at com.wurmonline.server.players.Player.pollActions(Player.java:7165) at com.wurmonline.server.Players.pollPlayers$1(Players.java:4488) at sun.reflect.GeneratedMethodAccessor8.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.nyxcode.wurm.timedpay.TimedPay.lambda$null$0(TimedPay.java:41) at org.gotti.wurmunlimited.modloader.classhooks.HookManager.invoke(HookManager.java:344) at com.wurmonline.server.Players.pollPlayers$2(Players.java) at sun.reflect.GeneratedMethodAccessor7.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.gotti.wurmunlimited.modloader.server.ProxyServerHook$6$1.invoke(ProxyServerHook.java:181) at org.gotti.wurmunlimited.modloader.classhooks.HookManager.invoke(HookManager.java:344) at com.wurmonline.server.Players.pollPlayers(Players.java) at com.wurmonline.server.Server.run(Server.java:1861) at java.util.TimerThread.mainLoop(Unknown Source) at java.util.TimerThread.run(Unknown Source)
  18. V:\wurm\_mg>java -Xmx10g -jar WurmMapGen.jar --verbose WurmMapGen v2.3.3 Developed and maintained by woubuc Based on original code by garrett94 More info: github.com/woubuc/WurmMapGen Properties file: V:\wurm\_mg\WurmMapGen.properties Template directory: V:\wurm\_mg\template Verbose logging enabled Properties Loading properties file Map path: V:/wurm/PvE Save path: C:/servers/_scripts/wurm_map OK Loaded properties file Create temp file copies Created directory C:\Users\836D~1\AppData\Local\Temp\2\WurmMapGen\15157752 29508 Loading required files Copying files to temp directory -> top_layer.map -> wurmzones.db -> wurmzones.db-wal -> wurmzones.db-shm -> wurmitems.db -> wurmitems.db-wal -> wurmitems.db-shm -> wurmplayers.db -> wurmplayers.db-wal -> wurmplayers.db-shm -> modsupport.db OK Temp files copied Open Wurm MeshIO connection эт 12, 2018 7:40:29 PM com.wurmonline.mesh.MeshIO open INFO: C:\Users\836D~1\AppData\Local\Temp\2\WurmMapGen\1515775229508\top_layer.ma p size is 268436480 OK MeshIO connection opened Open db connections Connecting to wurmzones.db OK Connection established Connecting to wurmitems.db OK Connection established Connecting to wurmplayers.db OK Connection established Connecting to modsupport.db OK Connection established OK Database connections opened Map generation Creating images directory C:\servers\_scripts\wurm_map\images OK Images directory created Server map size: 8192 x 8192 Interactive map tile size: 256 x 256 -> Generating map tiles: 99% OK Generated 32 map tiles in 627962ms Template assets Copying directory app Copying directory css Copying directory data Copying directory dist Copying directory includes Copying directory markers OK Template asset files copied Template Assembling template data Compiling index.html OK Rendered index.html JSON Config data Writing C:\servers\_scripts\wurm_map\data\config.json OK Created config.json PHP config data Writing C:\servers\_scripts\wurm_map\includes\config.php OK Created config.php Village data Loading villages from wurmzones.db OK Loaded data for 50 villages Writing C:\servers\_scripts\wurm_map\data\villages.json OK Created villages.json Guard tower data Loading modded template IDs from modsupport.db -> org.takino.tower.Jenn-Kellon (22709) -> org.takino.tower.Mol-Rehan (22708) -> org.takino.tower.Horde of the Summoned (22707) OK Loaded 3 mod templates Loading guard tower items from wurmitems.db -> Tower IDs: [384, 430, 528, 638, 996, 22709, 22708, 22707] OK Loaded data for 57 guard towers Writing C:\servers\_scripts\wurm_map\data\guardtowers.json OK Created guardtowers.json Portal data Loading portal items from wurmitems.db -> Portal IDs: [603, 604, 605, 637, 606, 607, 732, 733, 855, 4002, 4003, 4004, 4010, 4011, 4015] OK Loaded data for 0 portals SKIP No portals found Close db connections Disconnecting from wurmzones.db OK Connection closed Disconnecting from wurmitems.db OK Connection closed Disconnecting from wurmplayers.db OK Connection closed Disconnecting from modsupport.db OK Connection closed OK Database connections closed Close Wurm MeshIO connection OK Connection closed Remove temp file copies OK Temp directory deleted Map generated in 630520 ms Yep! Towers work now http://wurm-map.gamecoma.ru/ But still cant add 5000id for portals
  19. I just have 8k map After1st map render in web user can to disable markers.
  20. My bad V:\wurm\_mg>java -Xmx10G -jar WurmMapGen.jar --verbose WurmMapGen v2.3.2 Developed and maintained by woubuc Based on original code by garrett94 More info: github.com/woubuc/WurmMapGen Properties file: V:\wurm\_mg\WurmMapGen.properties Template directory: V:\wurm\_mg\template Verbose logging enabled Properties Loading properties file Map path: V:/wurm/PvE Save path: C:/servers/_scripts/wurm_map OK Loaded properties file Create temp file copies Created directory C:\Users\836D~1\AppData\Local\Temp\2\WurmMapGen\15152738 66255 Loading required files Copying files to temp directory -> top_layer.map -> wurmzones.db -> wurmzones.db-wal -> wurmzones.db-shm -> wurmitems.db -> wurmitems.db-wal -> wurmitems.db-shm -> wurmplayers.db -> wurmplayers.db-wal -> wurmplayers.db-shm -> modsupport.db OK Temp files copied Open Wurm MeshIO connection эт 07, 2018 12:24:26 AM com.wurmonline.mesh.MeshIO open INFO: C:\Users\836D~1\AppData\Local\Temp\2\WurmMapGen\1515273866255\top_layer.ma p size is 268436480 OK MeshIO connection opened Open db connections Connecting to wurmzones.db OK Connection established Connecting to wurmitems.db OK Connection established Connecting to wurmplayers.db OK Connection established Connecting to modsupport.db OK Connection established OK Database connections opened Map generation Creating images directory C:\servers\_scripts\wurm_map\images OK Images directory created Server map size: 8192 x 8192 Interactive map tile size: 256 x 256 OK Map tiles generated in 559164ms Template assets Copying directory app Copying directory css Copying directory data Copying directory dist Copying directory includes Copying directory markers OK Template asset files copied Template Assembling template data Compiling index.html OK Rendered index.html JSON Config data Writing C:\servers\_scripts\wurm_map\data\config.json OK Created config.json PHP config data Writing C:\servers\_scripts\wurm_map\includes\config.php OK Created config.php Village data Loading villages from wurmzones.db OK Loaded data for 53 villages Writing C:\servers\_scripts\wurm_map\data\villages.json OK Created villages.json Guard tower data Loading modded template IDs from modsupport.db -> org.takino.tower.Jenn-Kellon (22709) -> org.takino.tower.Mol-Rehan (22708) -> org.takino.tower.Horde of the Summoned (22707) OK Loaded 3 mod templates Loading guard tower items from wurmitems.db -> Tower IDs: [384, 430, 528, 638, 996, 22709, 22708, 22707] OK Loaded data for 38 guard towers Writing C:\servers\_scripts\wurm_map\data\guardtowers.json OK Created guardtowers.json Portal data Loading portal items from wurmitems.db -> Portal IDs: [603, 604, 605, 637, 606, 607, 732, 733, 855, 4002, 4003, 4 004, 4010, 4011, 4015] OK Loaded data for 0 portals SKIP No portals found Close db connections Disconnecting from wurmzones.db OK Connection closed Disconnecting from wurmitems.db OK Connection closed Disconnecting from wurmplayers.db OK Connection closed Disconnecting from modsupport.db OK Connection closed OK Database connections closed Close Wurm MeshIO connection OK Connection closed Remove temp file copies OK Temp directory deleted Map generated in 561570 ms V:\wurm\_mg> Portals still not generated to portals.json, I added manually. Towers -- same. Another suggestion: Highlight highways and waystones =)
  21. "69834071081218" "22708" "Mol-Rehan tower" V:\wurm\_mg>java -Xmx10G WurmMapGen.jar Error: Could not find or load main class WurmMapGen.jar Another Suggestion: draw player altars (4 types, 3 gods) and Altar of Three \ Black altar on map with ranges =)
  22. After adding custum recipes (ids 1500+) - all learned recipes of players disappear with server restart.