TankMG

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About TankMG

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  1. As the server grows, so will the resources. It is important that you do a recon before establishing your settlement. I placed well over 200 piles of clay throughout the server so I know there is enough. I haven't gone through and put sand in on top of the already existing piles yet. I do have a career that is the priority and have been away for quite some time. Hang in there, the resources will be increased.
  2. Sand is scattered everywhere but the easiest way to get it is from the public sand pit right outside the starter city. It is unlimited
  3. I think you have picked the wrong game. I hate to say it but that is exactly why you haven't found a server, good luck.
  4. The server has 0 chance of being shutdown. The server is actually owned by GMwaffles. As far as upkeep it is quite simple. Killing wildlife offers bounties so any wildlife you kill gives you instant copper/silver/gold based on its level and difficulty
  5. Sorry about that, I don't think we can set the dirt level in the map generation. If you have any other issues, just let us know!
  6. You need to look for visual cues. Usually small rocks on the surface indicate rock below. It is randomly generated so I cannot tell you how deep the dirt is.
  7. Don't forget, an absolutely huge map, bounties, and dedicated server, how could you go wrong? Get in here and establish already. If you guys play, it stays!
  8. I apologize about that. Being a new server we worked out as many issues as we could but unfortunately there will still be a few. Thank you for identifying it for us. It has been fixed and you can now mine in the public mine
  9. Welcome to Woodstock Commons! Our server is a personally owned dedicated server located in a data center in Atlanta. It is highly secured and established for a max reliability, low ping service. The server is set to allow ease of play. The mindset of this era in time is the aftermath of an on-going exodus, forcing hardy adventurers to make their way and re-establish themselves in far away lands. Features of the server include: Server Map - Dedicated Server ran inside Intermap ( http://www.internap.com/ ) - 8192 x 8192 squares in size - Modest resources scattered throughout the islands - Web based map to server updated every 24hrs ( http://64.95.62.130/ ) - Minimal down/maintenance time (24 hour restart, generally 9.30 EST) - PvP only island (in progress) - 75,000 animals on map - New predators and prey (mod) - Skill multiplier is 5x - Max server population 200 - Body control start is 22.00 (enable immediate mounting of horse due to size of map) Starter Town (Woodstock Commons) - Accessible mine - Usable forge and ovens - Numerous traders - Public mine - Docks - PvP Arena (in progress) - Open stalls for establishment of Personal Traders Alternate Starter Town (In Progress) - Located on different end of map - Public Mine - Public Forge and Oven - Traders - Docks - Open market stalls Settlements - Settlement size is 6400 tiles (You can build smaller and should, as while there is no cost to found a settlement, upkeep is enabled and your settlement will decay if the fee is not paid for the upkeep) - Two settlement deeds per player - Free to establish - Monthly maintenance (upkeep) costs - Crops do not wither Used Mods - Live Map - In game map - Stablemaster - Deed Mod - Creature Mod - Crop Mod (No rot, 8 hour crop cycles) - Harvest Helper (Announce Season) - Stable Master - Hitching Host - Inbreed Warning - Bounty Mod NOTE: As the numbers of the server increase, an option of a Teamspeak channel dedicated to server may be established. This will ease in the correction of server issues and fixes GMs can assist with as well as allow players to interact with each other.