zigozag

Members
  • Content Count

    1,821
  • Joined

  • Last visited

Everything posted by zigozag

  1. They're not invisibleand not lost, otherwise they would not be usable. Rafts on the floor turn any room into mess. Some neat tidy raft stack would be awesome to have, yes!
  2. For those who liked the underfloor rafts
  3. First of all, thank you, Devs, for fixing the floor issue! However, one item is wanted by many players to keep falling through the floor, i believe. And that item is small raft. It was very comfortable to use rafts as a kind of hidden storage on the ground floor. Could you please revert the change for them, if it is technically possible?
  4. When not fighting, weapons should be sheathed and shields carried on the back, this shouldn't even be an option. But don't make me unequip backpack because of this...
  5. Thanks Archaed for letting me read the text from OP and not go blind... Now on to the topic: it's true that all gear wurm market has is either high tier or top tier, there's just no low or mid. Not only it holds new players from spending their precious rare 1-5c coins, but it also greatly restricts them from making their own silvers on market, because they either need to make thousands of planks which kills the fun immediately or start the game with grinding any crafting skill to 70 and trying to compete with dozens of those who sell the same 70ql stuff spending 10x less time to make it at their 90-ish skills. Now that we have cheap cod cost, it does actually make sense to sell 30-50ql gear for few coppers, but i don't see anybody doing that... Maybe an ingame easy-to-use auction house could help solving this.
  6. A guarantee that i won't find my storage wagon locked remotely again one day
  7. Transfer ownership - yes, but not unlock. Uhmm, you can, of course, allow it for 'Everyone', but i meant complete retaining from managing the item as if it didnt have a lock.
  8. I don't like the reinforce&mine idea (Mining metal ore selectively from a 4x4 tile? Are you trying to promote honeycomb tiles? I heard some players want to see bee farms), but the first part is interesting. By the way, have you ever wondered why the examine says that there's a vein of pure <metalname>, but we can only mine ore material from it and never the pure metal lumps? +0.5
  9. -1 A lot of new players use abandoned unlocked carts, if you destroy it when they're carrying their goods across a desert, they'll quit right away. Well that's what i would do if treated like that by the game. Sell it, give it away or include your nickname in vehicle's name. Sure the ability to unlock it remotely or allow others to lock when the owner is not playing anymore would be just fine.
  10. COD #10 to Zigozag, please
  11. Right, because when nobody does meditation, nobody's having issues with it!
  12. I thought female Libila priests were witches... You can try hunting them on Chaos
  13. Vali, can we hope to see some kind of a behind the scenes post about the process of designing this labyrinth one day?
  14. Oh boy, indeed it is. I was horribly wrong. And there's a flat top too. Tricky Xanadu and its mountains!
  15. Nice one! it might be not that big flat top then, but rather the lesser one a little to the east, in q20.
  16. I think, the labyrinth is located on the flat mountain top in q19, anybody up for expedition?
  17. Thanks for all the fun and the cool trinkets all over the maze, this was an exciting night for me and a really nice reason to forget about tending those fields for some time After the first launch of The Hunt i realised just how bad i was at labyrinths, riddles, mapping and drawing, so.. i made a map and i feel like it has to be here as a reminder of insane dedication of those who made through the maze holding all this in their heads. So i present you the Glorious Hunt Map: It is almost complete. Yes, it did help me navigate through the maze without much effort until the moment when i was too tired to look at it. Yes, it can be read
  18. I don't like proposed system, but +1 to new perks on levels that now give nothing but a title.
  19. I'm only 70FS, but will try to be there
  20. When trying to repair this: I get the following message: [02:28:26] The wooden fence is in the way. Rotating the wall from the outside didn't help: [02:29:02] You start to rotate the sturdy arched wall. [02:29:05] You rotated the sturdy arched wall. [02:29:30] The wooden fence is in the way. In this case, i can approach the wall from the other side and repair it, but it's not always possible.
  21. Why? I think it should be just as difficult as the regular mining. Right now it's too difficult and it forces people to either forget about anything that involves it or log in 5 alts to do it. I can't think of any good reasoning for this.