Forked

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About Forked

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  1. Yeah, I did the same once. And thank you for posting the actual solution, so many times you find the "nevermind, fixed it." updates without any explanation as to how it was fixed.
  2. Vanilla Adventure with just two guys playing on it: http://tda.nu/wumap/map/ Everything works excellent. The underground map only shows ore veins you have found and our little settlement is visible.
  3. Yeah, sorry about that. I'm just about done writing a .cmd script that handles everything for me. The only thing missing is uploading it through ftp. Using 0.9 beta 2 now and it appears to work great.
  4. And I'm back looking at this. Do you run this on linux or windows? I see that it creates tiles.cmd under both map\ and underground\ in my output directory. That file use convert to do stuff. However it does not run the file and running it manually gets me this: C:\wumap\web\2015-11-11-09-07-06\map>mkdir tiles\0 C:\wumap\web\2015-11-11-09-07-06\map>convert 1.png -resize 256x256 tiles\0\0-0.pngInvalid Parameter - -resize C:\wumap\web\2015-11-11-09-07-06\map>mkdir tiles\1 C:\wumap\web\2015-11-11-09-07-06\map>convert 1.png -resize 512x512 map-512.pngInvalid Parameter - -resize C:\wumap\web\2015-11-11-09-07-06\map>convert map-512.png -crop 256x256 -set filename:tile "%[fx:page.x/256]-%[fx:page.y/256]" +repage +adjoin "tiles\1\%[filename:tile].png"Invalid Parameter - -crop C:\wumap\web\2015-11-11-09-07-06\map>del map-512.pngCould Not Find C:\wumap\web\2015-11-11-09-07-06\map\map-512.png C:\wumap\web\2015-11-11-09-07-06\map>mkdir tiles\2 C:\wumap\web\2015-11-11-09-07-06\map>convert 1.png -resize 1024x1024 map-1024.pngInvalid Parameter - -resize C:\wumap\web\2015-11-11-09-07-06\map>convert map-1024.png -crop 256x256 -set filename:tile "%[fx:page.x/256]-%[fx:page.y/256]" +repage +adjoin "tiles\2\%[filename:tile].png"Invalid Parameter - -crop C:\wumap\web\2015-11-11-09-07-06\map>del map-1024.pngCould Not Find C:\wumap\web\2015-11-11-09-07-06\map\map-1024.png C:\wumap\web\2015-11-11-09-07-06\map>mkdir tiles\3 C:\wumap\web\2015-11-11-09-07-06\map>copy 1.png map-2048.png 1 file(s) copied. C:\wumap\web\2015-11-11-09-07-06\map>convert map-2048.png -crop 256x256 -set filename:tile "%[fx:page.x/256]-%[fx:page.y/256]" +repage +adjoin "tiles\3\%[filename:tile].png"Invalid Parameter - -crop C:\wumap\web\2015-11-11-09-07-06\map>del map-2048.png C:\wumap\web\2015-11-11-09-07-06\map>mkdir tiles\4 C:\wumap\web\2015-11-11-09-07-06\map>copy 2.png map-4096.png 1 file(s) copied. C:\wumap\web\2015-11-11-09-07-06\map>convert map-4096.png -crop 256x256 -set filename:tile "%[fx:page.x/256]-%[fx:page.y/256]" +repage +adjoin "tiles\4\%[filename:tile].png"Invalid Parameter - -crop C:\wumap\web\2015-11-11-09-07-06\map>del map-4096.png C:\wumap\web\2015-11-11-09-07-06\map>mkdir tiles\5 C:\wumap\web\2015-11-11-09-07-06\map>copy 4.png map-8192.png 1 file(s) copied. C:\wumap\web\2015-11-11-09-07-06\map>convert map-8192.png -crop 256x256 -set filename:tile "%[fx:page.x/256]-%[fx:page.y/256]" +repage +adjoin "tiles\5\%[filename:tile].png"Invalid Parameter - -crop C:\wumap\web\2015-11-11-09-07-06\map>del map-8192.png C:\wumap\web\2015-11-11-09-07-06\map>mkdir tiles\6 C:\wumap\web\2015-11-11-09-07-06\map>copy 8.png map-16384.png 1 file(s) copied. C:\wumap\web\2015-11-11-09-07-06\map>convert map-16384.png -crop 256x256 -set filename:tile "%[fx:page.x/256]-%[fx:page.y/256]" +repage +adjoin "tiles\6\%[filename:tile].png"Invalid Parameter - -crop C:\wumap\web\2015-11-11-09-07-06\map>del map-16384.png convert.exe in windows (at least win 2012 r2) is for converting a FAT volume to NTFS. Now I'm going to guess that this should be usable for this task. Going to try it with convert.exe from ImageMagick-6.9.2-5-portable-Q16-x64.zip Using that convert.exe seems to do the trick. It's running now, so I'll update this post with the result. Update: contents of static/ are still not copied into the static-folder in the output dir, but after doing that manually and using the convert.exe from the .zip above everything looks good
  5. Thank you. For my part I'll write a script that dumps the needed files, run your .jar and then upload the resulting files to a different server using either FTP or SCP. It would be more of a pain to make when I have to find the correct folder to upload from. I'll test the new version either later today or tomorrow and give you (more, but hopefully not as annoying ) feedback.
  6. That did the trick! C:\wumap\web\2015-11-10-15-17-55\index.html Is it possible to have an option where it does not include the date and time in the folder name? Oh and just a small note. When specifying source folder you have to have the leading \ behind it. C:\wumap>java -jar WU2GMap.jar c:\wumap\source c:\wumap\web WU2Gmap - Google Maps generator for Wurm Unlimited https://github.com/diggu/wu2gmap START Opening c:\wumap\sourcesqlite\wurmlogin.db ... C:\wumap>java -jar WU2GMap.jar c:\wumap\source\ c:\wumap\web\ WU2Gmap - Google Maps generator for Wurm Unlimited https://github.com/diggu/wu2gmap START Opening c:\wumap\source\sqlite\wurmlogin.db <everything works>
  7. This looks really cool, however I ran into a slight problem.. C:\wumap>java -jar WU2GMap.jar c:\wumap\source c:\wumap\web WU2Gmap - Google Maps generator for Wurm Unlimited https://github.com/diggu/wu2gmaphref='https://github.com/diggu/wu2gmap' rel="external nofollow"> START Exception in thread "main" java.lang.ClassNotFoundException: org.sqlite.JDBC at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at dig.borgir.wu2gmap.wu.MyWuMap.openAllDatabases(MyWuMap.java:142) at dig.borgir.wu2gmap.wu.MyWuMap.<init>(MyWuMap.java:50) at dig.borgir.wu2gmap.wu.WuMapFactory.createWuMap(WuMapFactory.java:14) at dig.borgir.wu2gmap.WU2GMap.main(WU2GMap.java:51) .map files are in c:\wumap\source\ and I copied the entire folder "sqlite" into the same folder as the .map-files (keeping the directory). static.zip is extracted into c:\wumap\static\ (no double subfolder, the files are located directly in the static\ folder) C:\wumap>java -version java version "1.8.0_65" Java SE Runtime Environment (build 1.8.0_65-b17) Java HotSpot 64-Bit Server VM (build 25.65-b01, mixed mode) What am I doing wrong? The c:\wumap\web folder exists and is empty. Edit: perhaps I need the third party stuff somewhere? I'm a cluts when it comes to java-related stuff
  8. I had that as well. I just downloaded it on my server from Steam and opened up the folder and started the .exe from there. No problem then.
  9. So if I read your answer correctly, I can go on an adventure with friends? Thank you.
  10. I tried looking at both the FAQ and game info (both on steam and dlgamer) but I'm still not sure about the answer. When setting up a dedicated server for a group of friends, can I run it with the adventure mode (and map), or is that a single player feature only? Thanks in advance //Forked
  11. I got mine as well. For those wondering: No pre-load or anything at the moment. The game is visible in my library though
  12. Does WO use IRC in the background today? If my own dedicated WU server could connect to an IRC-server and channel of choice I would be so happy