JakeRivers

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Everything posted by JakeRivers

  1. The renovation of my shop has started, phase 1 of the brick work done;
  2. I called it blue ribbon as that is the best award at a fair for good stock, but champion farm animals would work better for wurm, they don't need to be 20 feet tall, just maybe double the size or so. And of course this could only be achieved by superior breeding with level 90 animal husbandry, but I would like to note many players do not go beyond 50-70 because you decrease your chances at breeding good 5 trait animals with the current system.
  3. So currently there is no reason to breed sheep and cows, unless you are in a corner of some remote area where these animals never spawn. My idea is this, since the current animal traits add nothing other than maybe extra life to cows or sheep, there should be a new category for these animals. Traits specific to the farm type animal, which currently would be pigs, sheep and cows. New traits can lead up to a better animal that could produce better ql and quantity of milk and wool and if butchered better meat and other assorted parts. (these are just a few things that come to mind, but I am sure there could be enough various traits that could make it worthwhile to breed 5 or more traits into the farm animals) If a breeder has high enough skill enough of these traits would be present that you would have a chance at winning the blue ribbon at the fair and a new market for selling farm animals with better traits. Another trait I was thinking about would lead to animals breeding more true to the parents traits, this would work for horses as well.
  4. Still zero damage on mine, when does it pop next Christmas?
  5. How you want to play the game is not necessarily how someone else may want to play a game. +1 Fix the fatigue, my friends suffer for no reason at all
  6. I will wait for the update then give it a go again!
  7. Because people can interact with merchants through windows from impossible angles my deed no longer has public access. I don't use merchants for storage in this manner, but I have many friends that do. I suggest putting merchants into rooms that have no windows and doors that are managed separately to avoid under priced blunders from getting nicked in this manner. Not sure if a room with no windows makes the merchant theft proof, but certainly a step in the right direction.
  8. Spent an hour near my freedom deed last night with a catapult and some old fences. I have 51 cata and only managed to hit a few of the fences, rest of the shots would land next to fences but not hit them at all. Tried it from good positions in 2 different directions. Glad to see this has been fixed on test.
  9. So my deed on Exodus, The Old Contemptibles has been suffering from lag and client crash's. Many people complain that when they get near the deed the frame rate drops to nothing and they struggle to move. I have gotten used to it and my latest pc build seem's to handle it for the most part, but it would be nice to fix the problem so others can enjoy there wurm gaming time around TOC without suffering so much. I will start posting the crash reports and will try to get others to post details in hopes the problem can be found and dealt with. I am usually fine running 2 accounts, and sometimes 3, with 3 clients often I will get to a point where they stop responding and or just go to a white screen. I use stable for the most part as unstable just does not deal with my deed very well at all. My main account is usually running everything at extreme, with my alt accounts having the graphic settings rolled right back to the point of being too ugly to play with. My system: with graphics card this crash happened when I hit F10 then F11 for a screenshot
  10. Slate fences my newest favorite fence for ever and ever!
  11. No room, or overlooked, tall stone walls for the new fence types?
  12. Did another building in render, I am liking these new options, good work art team. Shame I have to demo a few other buildings though to get the round stone and brick options, but worth it for the looks. Add new parapets asap though!
  13. [13:30:37] Lots of different sized rock shards. This is a very rare and interesting version of the item. same description as rock shards
  14. 2 sets of stairs in my shop, Jakes Shop on Exodus have decayed texture, but no damage on examine. Note that these stairs were originally right hand stairs, they are now changed over to left hand stairs. The first screen shot you walk right through the stairs, no floor below them. The second shot, of a upper floor stair case you walk over the stairs, a bit of a dip/sinking into the floor, but don't fall through or go down the stairs.
  15. Maybe they look better above ground, kinda miffed not being able to render the parapets.
  16. level reinforced floor although there was no option on the pvp test server yesterday to build underground
  17. no option to convert existing buildings to new wall types? make life easy at esert
  18. short like 7 hops seedlings to finish it off, when done will be 492 trellis
  19. Ready for Hops Season! Love how the trellis double up on the tiles for nice tidy rows
  20. So this morning when I was trying out some sandstone wall construction I noticed you get all the wall types in the window when you add the wall plan to the crafting window. As you get when you go to build a wood type building and your choices are timberframe or wood, but now the list for masonry has slate/marble/brick/sandstone, etc. This is a very long list to scroll through, 5x as bad as the stair list. I know its too late for this coming update, but I would like to see the list shortened by having the wall type ticked off then only showing the wall choices for that material in the list. @Budda
  21. are they stronger/weaker? I could not bash the walls i made on the test server