Wilczan

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Wilczan last won the day on August 27 2022

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About Wilczan

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  1. Wurm endgame boredom can inspire to marvelous innovations.
  2. I don't remember and don't want to check posts, but I think, someone from staff said at one point that there will be more building possibilities. It's dead or in progress? Also, docks. (I bet that's dead)
  3. I don't care personally but I guess better one playerbase then divided ones.
  4. Looks good, but I guess some would say the same about goblin camps. I will believe it when I see it done.
  5. How to write a lot saying nothing.
  6. Yeah, try to present slow-paced game like Wurm on Tik Tok.
  7. feedback

    Bad, bad entiltted people. We all just should sit quietly.
  8. I currently play on private (pirate) wow vanilla server, where developers (smaller team than in WO) adds more fixes and content in month than in WO in year. Despite, amount of players in spike can reach even 8000 accounts online at time, playing is free, and devs earn money only from cosmetic items shop (95% of items are just cosmetic, only few makes QOL like remote access to mailbox, bank, repair or auction house, but nothing pay to win). They announce all the bigger changes months earlier and stick to the planned content, only time of release sometimes changes when they need to polish something. So I think that we, as paying customers, surely shouldn't listen whining about small dev team and partially unpaid developers. And annoucements and good communication should be bare minimum.
  9. After reading Sindusk response, I'am feeling really stupid. Stupid, that over the years I suggested many things, and in most times I tried to pick small simple fixes, qol sort of, that would improve players life with minimum effort from devs. Done that, couse assumed that bigger changes would be too complicated and probably won't be implemented couse of that. Never really interested in WU, so I wasn't aware of how many mods those servers have, and how easy is to make some changes and expansions. Now I see that it's either pure laziness OR acting on purpose, to do as less as we can, only to sustain the game. Sadly this game has no future without drastic changes.
  10. Naah, people are struggling with these for years, what could be a reason to change that? Some things indicate that devs does not really play this game. There are tons of qol improvements in suggestion forums, that still were not implemented. Most of those you naturally invent by just playing a game.
  11. I love like each discussion about connecting Epic ends up with "items overflow" and "cheated skills" like there could be no way to apply skill conversion again or limit item count. But oh no, economy will be hurt. Ahhh, good old freedom, land of cash and self-prosperity.