Tamorlane

Members
  • Content Count

    1,899
  • Joined

  • Last visited

  • Days Won

    1

Tamorlane last won the day on May 25 2015

Tamorlane had the most liked content!

Community Reputation

381 Excellent

About Tamorlane

  • Rank
    Mayor

Recent Profile Visitors

2,391 profile views
  1. No offense to Emoo or anyone but just reading through here makes it clear that 90% of posters have no idea what they are asking to see or how to interpret it in a meaningful way. "I could run this business better than you can" is the battle cry of every fast food worker in the world. I personally know several Wurmians that are incredible successful business people in their own right, and some of them have spoken and some have refrained. Because it really just isn't that simple. Here's a thing (Full disclosure for those who don't know - I am an origin shareholder in Code Club and hence a -tiny- shareholder in GCG) that people need to understand - No company, partnership, investment group, or angel investor will knowingly and willingly throw money away, They are in this world to MaKe MoNeY and if the venture is not profitable or potentially profitable, they take their talent and treasure some place else. So somehow, at some point, GCG saw enough in Wurm to not only want to buy it, but to also convince their investors that they should give them money to do so. I would argue that it is largely because of the passionately loyal diehard players that have supported Wurm for almost two decades coupled with an incredible low overhead. To be fair you could probably run all of Wurm on a pretty affordable AWS slice. Java may not be super efficient but it is predictable. So there had to be a path to profit somewhere in this deal. Ponder this - why would GCG invest other peoples money in an IP that they wanted to willingly destroy? They may be stumbling around like drunks on holiday right now, but I would venture that they really want this deal to work. But they did not know who WE were, and how committed to Wurm we are. Instead of using us as partners, they thought they could impose their own vision in a vacuum. Some lessons get learned quickly. But If there is any game community in the world that could help them I would put all of my money on you guys. And if I'm wrong I will be the first person in line to crowdfound the privatization of Wurm Online.
  2. Awesome! I was in desperate need of a legacy scale imp, and Wulfgar came through. Fast and affordable - 10/10
  3. I really think this needs to be heard. If you want to enthrall long time players with the nuances of RNG and the min/max of hundreds of Wurm skills and all that goes with that, you have already lost newcomers. If anything your entry level enticement should focus on the intensely personal creative opportunities, the thrill of learning and exploring and building. The hook has always been that a player is not limited to any one thing here - build, farm, fight, die, grow. We have an incredible amount of late game "guides" that will help you get from 50 to 100 in just about everything. What do we actually have that gives a new player the support to stick it out and learn? "I logged in and got murdered by a pheasant and don't have enough skill to make a bed" is far more daunting then trying to get 90 Weaponsmithing by balancing imbues and food buffs. Every single one of us here had our "F this ######" moments and yet every single one of us found a reason to gut it out and stay. How do you sell that to a new player? It's not a graphics overhaul that saves us (not gonna argue if it happens) because Minecraft looks like pixel Legos and makes a gajillion dollars a year. Notch and Rolf both believed that game experience and freedom would be more important than shaders and polygons. What makes Wurm is that you can do anything you want as fast or as slow as you want, in any order that you want, and with everything you do being a permanent part of your world. That is pretty awesome isn't it? That's why you all stayed isn't it? Yes the learning curve can be painful - make your guides and streams that make navigating that less abrupt. Yes you will die. Yes you will learn hard lessons. And maybe you will find a community that will hold you up and help you and teach you like no other community I know. YOU guys are what makes this game live and breathe. Make videos that show your joy. Make videos that show your possibilities. Make videos that are dumb and funny and annoying that make this game and its community look like something I would want to spend my time on. You have it in you. Share it.
  4. Most Excellent Products! Most Excellent Service! Speedy Delivery! 10/10 Would buy again. Thank you!
  5. It has been an incredible 13 years for me, and I have nothing but admiration for this development staff and those that came before them. I have run a lot of software development companies (not gaming lol) so I get it. This back of house team has been amazing given what they had to work with and this current group is likely the best thing that ever happened to the game. I've had the honor of being a player, a CA, a Game Master, a Shareholder, and an Assistant Head Game Master in my time here, and I have never once regretted being a part of this community (well there was that ONE guy). Wurm is one of the most incredibly unique things I have ever been a part of! Hopefully this is a step on the way to a more vibrant future for this amazing game and its more amazing community!
  6. Well I guess that depends on....how dirty?
  7. Looking for unenchanted decent QL weapons: (2) Huge Axe 90ql any metal (2) 2 Handed Sword 90ql any metal (1) Large Maul 90ql any metal Contact via PM or try to find Tam in game. Thanks!
  8. Single-handedly, in 4-6 months, I can rewrite the base code of the space shuttle launch system because I am the king of Assembler. Of course, I don't do Java, and I don't have a couple hundred mouthy people crawling up my back every day while I try my best to make things better. I was a GM for almost a decade, and I would argue that no matter what this team is paid its not nearly enough for the garbage they have to sort through on the daily. An open world sand box game is an evolving concept and you should get that if you play it. Asking the devs to say "what will milking look like in 2023" is just silly. We probably have the most attentive and involved dev team that we have had in years, and I would guess the whiteboard in that room looks like Ramses' tomb. The communication over the past few years has been astounding, and while I have had my concerns in the past about any number of things, this group we have now is busting their *ss for this community. /flagging my own post for being ornery //wait I can't do that anymore ///not a paid advertisement
  9. Oh shi. Having struggled for the past couple of years through innumerable personal and professional tribulations to get my collective sh*t together and return to the game and community and friends that I adore on a number of levels, I am unashamed that this was the post that ruined a perfectly good keyboard. This was, is, and will always be the most amazing collection of misfit(esses) and derelict(esses) on eurf. I can only hope that all our players and player(esses) recognize how special (and specialesses?) they are. "[23:51:07] You entered through the portal to Wurm on day of Tears, week 4 of the starfall of Diamonds, 990. That's 3585 days, 10 hours and 41 minutes ago." Clearly I was drunk when the Penny Arcade crew convinced me that immortal pheasants of doom and MetalDragon's shovels were worth checking out. Who knew. Also, for what it's worth Willow say's "Stop being tossers". I don't speak a lot of Brit but I'm pretty sure that's bad.
  10. Done, and happy...butchering? Yeah that's what I'll tell the IRS....
  11. It's that time of the year when I try to get my collective crap together and sort out the many piles of junk that fell out of my fountain pans! My tedium and aggressive eye strain is your potential gain! Only posting 90+ or cool combos. Weapons coming in another post because effort. And before you ask, no I don't imp anything because I am incredibly lazy. If I don't respond to you within seconds please see previous sentence. Specifically that last word that starts with "L"... Several items for sale or make a bid for everything. Mostly skillers and some experiments and a few you might need to come get. Prices are reasonable and some things just need to find the right home. Oh and "M/O" means make a reasonable offer just in case, um, yeah. And the things that have the little "x" means that's how many of that item I have. Sheesh. PM on Forums or try and catch Skenderbeu in game to negotiate. 101 Courier on my end so zoom zoom: ITEM MAT QL COC WOA PRICE Pelt, MT Lion 87.73 92 0.50 Pelt, MT Lion 70.21 95 0.50 Pelt, Dog 92.61 91 0.75 Trowel Iron 98.88 95 87 M/O Trowel Iron 65.42 96 1.00 Butchering Knife Iron 28.39 96 1.00 Butchering Knife Iron 29.65 101 2.00 Shovel Iron 88.45 80 102 M/O Stone Chisel Iron 81.06 95 1.00 Mallet Pine 73.68 94 92 M/O Mallet Pine 78.26 98 1.50 Large Shield Iron 32.49 94 1.00 Spindle Pine 49.67 94 1.00 Whetstone 95.45 93 1.00 Whetstone 94.85 92 1.00 Carving Knife Iron 66.78 95 1.00 Rake Iron 68.76 90 84 1.50 Ropetool Cedar 76.01 91 1.00 Glimmersteel Lump 0.40 KG 83.03 x1 M/O Seryll Lump 1.0 KG 92.21 x5 M/O Spyglass Brass 70 x7 2.00