kochinac

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Everything posted by kochinac

  1. ROFL, who said anything about that
  2. Sure, they are just not the changes you suggest mate, cuz you know they suck May I ask you what's your background to make such bold claims? What's your age and what to you do for a living?
  3. not always, in wurm in can turn something from semi afk leasure activity to second job like you said. Wurm is repetive bu natuure, and most games are, you can't avoid that. if you think your suggestion is more entartaining gameplay you're wrong. It's just more chores. Sure it sounds fun for the first 10 times, but when you have to do it by tousands, and in Wurm you eventually will have to, it's just more chore. Everething you need in wurm is mostly for grinding other things and you need large amounts of it it's inevitable. you're mixing apples and oranges again. Wurm is not some popular game which is unpopular with people who play Wurm, Wurm is wurm, and ofc it's not going to be popular ever, cuz most people out there aren't the people who would play Wurm, and people who would play Wurm mostly aren't people who would play other popular games. Wow is the most popular game out ther, should wurm be turned into WoW by your logic, which by the way lacks even more the things you want?
  4. First of do you see the irony of your statement? You don't want Wurm to be second job, but you suggest farming to be more complicated so it is more a second job? xD If game doesn't give you satisfaction, like you said, give up and go to competition, many will be delighted surely xD Your post is just, me, me and me. Open up WU server buddy and play alone on it as you like it. Learn to build mods with your ideas. Like you don't care about other opinions, majority of us here also don't care about your opinions, you're just simply annoying to see your posts everyday. There are plenty of things i don't like about the Wurm, plenty of things i would do differently, i suggest from time to time, i find as you some stuff to be less immersive and would like it to be more complex, but i don't try everyday to change game so fundamentally and annoy others so drasticly. You are not doing what you want with your stipud suggestions everyday. in fact it has opposite effect so you might as well slow down, play the game if you want or don't i couldn't care less, find some other game to try to change and bother some other people
  5. Dude you only create problems by overcomplicating, not solving them, stop it pls
  6. to add, same thing happens when you try to make unfermented moonshine with salty or gold water i think, with known recepie
  7. and thats good idea in my opinion, you see it's not that hard it just, not gonna be fish oil cuz you need argument for fishing but, plant oils which also need use and are more suitable, if you use them instead of water you get less fail chance, better ql increment, enchants works on them, idk, but you can still use water as it is, and it fits immersion it's not overly complicated, it gives unused ingame items some use which is not overpowered
  8. Lol, AH out of all 3 was the biggest disaster, even worse RGN machine than before lacking modularity and building the traits you need in logical and straighforward manner instead of slot machine, fishing like i said mostly way too complicated for not reward to even bother with, and foraging/botanizing even though might even be decently good, has problem with grinding compared with previous version and i don't like how some stuff are pushed under same node but with different model, was kinda lazy if you ask me...
  9. @Darnokjust look how much ideas others have posted and how often and how much did you. You're clearly way above the others and in this case that's not a good thing, and it's a rampage, very suitable word for what you do. Not a single day pass without atleast one you suggestion, and 1% of those suggestion might be onto something, but they are still immature, incomplete and thought out without looking the big picture, just driven by your pure ego, but guess what you are not alone in this game and on this forum. People are upset and by now with good reason with your spam of suggestions after repeating you over and over again to stop spamming. @topkos people who think his ideas are great are very minority if they exist, most likely some few people will think he is on to something but will not support it fully is my guess, and if something thinks his ideas are 100% great, don't what to say to them, they also need some sefevaluating like Darnok here i guess.
  10. Hmm, interesting, didn't know this one.I misunderstud your quote, they help as general any tree, not as specificly Linden... I would argue they should help even more than flower tiles, and should be harvestable cuz their flowers can be used for teas. Not that teas and honey is usefull in anyway ingame sadly...
  11. So you decided to rampage with suggestions to try to change the essence of the game because of it, lol. Well stop it, in the name of most of the community, can't you see that we disagree with you? In fact, the very thing you ask already happened with another skill, with fishing. Fishing was one of the best skills to grind in pass time(i regret i didn't push it to 100 that way), you throw line, turn sb on, and watch yt or some other thing on another screen. And now, you need goddamn academic research and day of preparations with things that decay and can't be bsbed, for the same crapy reward as before, just because someone though it would be more fun to grind constantly engaged instead of semiafking, well it ain't, it's tedius and more boring and annoying when you have to do it for an hour for not so great reward. Nothing good came out out of that update.
  12. In your head probably, in some new game maybe, in Wurm with decades of established systems introducing all that complication for no reward compared to current state, and which is worse punishing players with already high skill compared to previous state, hardly. And all your talk about shallow skill without any risk, save for your head, and i would suggest you once again instead of suggesting this complicated mostly ###### ideas(i will admit this one is not that much ###### but only compared to your other ideas) invest that time in actually playing the game or finding another game that more suits you instead of annoying people here. P.S. Could you please explain to everyone, why are you doing this? Why are you so stubborn in suggesting so outrageous ideas constantly if not for trolling, and could you take a clue finally that nobody likes it.
  13. It will still be like this just that i have to work 10 times much to get crops of my level, lol, you are a joke really
  14. Have you tried grinding farming to 100 lol? unlimited fields? In 30 seconds you can't do ###### beside converting one sand tile to dirt tile and maybe planting one seed, which would after 4-5 days give you around 10 plants if you don't rake them, 13ish if you rake it everyday(numbers may vary). and it will be the ql of your skill, not many people have 100 skill so there aren't people who are shitting 100ql crops with ease as you're thinking. The concept of the game is you raise your skill you get better ql results, i don't see what's not clear here. I am in favour of some sort of fertilization which could significatly improve yield, but ql of crops, no, that needs to remain tied to skill.
  15. Oh right, they wrote what units will be, update has been announced so long i totaly forgot xD
  16. Aproximatly every hour if you're Lib follower and stand near Abyssal circle, it's reward from action on it. Haven't tried dropping them though to see model, good idea for next time xD
  17. I assume since they are in pool of creatures you can get they will be introduced with goblin camps update as creatures
  18. They are Lib holy site reward, soul crystals or smthg like that you get smalll amount of characteristicks(mind logic, body stamina, etc) simmilar to mind stealer effect on weapon upon breaking them with hammer. they were no different by reward from regular creatures
  19. There is also Goblin brute i think, already used that one before i took screenie
  20. Well, description could have been worded much better by @Army, as it was stated in announcement I instantly thaught it was something much more different than mere color of metal type like with candelabras. I'm glad it's not the case. Thanks everyone for the pics.
  21. It says in announcement: "The look changes depending on the metal type of the item you apply it to." Would be grateful if people who applied it post pictures to see variants depending on metal types. P.S. I'm not a big fan of this mechanic to have look tied to metal types as it is for lamps and candelabras, would prefer that each variant can be made with each metal. One could argue this is another shady way to "motivate" us to spend more marks on several skins to collect all variants...
  22. hello, island on https://xanadu.yaga.host/#672,7526 is now my new deed Tol Sirion, could it be added on map pls