You may have misunderstood my post (I was being sarcastic), but I am not in support of any lifting of priest restrictions.
If you devs feel obligated to make priests a stand alone character that can do everything, then lord knows we're not going to be able to change your mind.
I've made the argument with countless posts in the past.... if you're a priest, and you're doing enchanting, there *should* be restrictions that your character has to live by. There's no rule that says every character has to be able to do everything, but if that's the case, I'd love for priests not of the Smeagain deity to be viable in PvP again.
People that don't have priests buy or trade for CoC/WoA tools. It's always been that way.
If you main a priest, and you want a house built, you hire a carpenter/mason... it's always been that way.
Priests CAN build houses, they are great crafters for making bricks, mortar and planks, and it does cut the time it takes to build a house from scratch in half.
For anyone that buys their building materials because they are too lazy to make their own, chances are they can afford their own priest/crafter to support their "main".
My priest has almost 80 masonry, 53 stonecutting and 50 carpentry... and hasn't built a single house wall in the 4 years I have been playing. If you want to accomplish more playing *only* a priest.... you need to learn to BARTER with other players, because non-priests aren't stand alone characters either (did you imp your first plate set to 80 ql so you could begin your adventures in the Wurm world? I didn't think so).