Calisthra

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About Calisthra

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    Calisthra

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  1. I will bump this with my own observations. Made 14x5 area with a few extras before I realized my framerate was crashing. I can still move through the area but the framerate even on low setting drops from a limited 60-62 down to sub 30. Have seen this on both my active toons, relog changes nothing.
  2. Since this latest patch I've noticed crops racing to ripe stage 2 almost immediately when 'almost ripe' stage is completed. This is especially noticeable at a distance with cotton and grain crops. I have not paid enough attention to other crops for this same effect but I suspect it is happening with most if not all crops. Some have gone to weeds less than 24 r/l hours after tending a tile at almost ripe stage. My farm is small at fewer than 100 tiles so is by no means a good test bed for this. If anyone with a larger farm can devote some tiles to primarily grains or cotton can verify whether or not this is happening there it would be nice edit: "almost immediately" here is used to define a time of less than 1 hour. We can normally expect a crop that has ripened to stay in stage 1 of ripe for 12-24 r/l hours before stage 2 can happen. At that point we can also expect the second ripe stage to remain for another day or so (real time). So what I've seen now is tending a tile at "almost ripe" one day to the second ripe stage at about the same time the next day, in a few cases that tile was weeds and had passed through both ripe stages in under 24 hours.
  3. If you like you can plot the deed "Amber's Embrace" extending along the shoreline from mid 46x, 36y to 2/3 across 47x, 36y. One of Gumbo's higher ql mailboxes is located to the west of that deed along the shoreline just west of the pavement end.
  4. I dropped ~40 cotton on a farm tile to be able to move my toon to the bins for unload. Generally I will leave piles like this here and there to go back later and fetch them mounted. When I picked up this bale there was no msg saying I got it or inventory full, no msg saying anything actually... but the graphic of the bale on the ground disappeared. Double checked inventory to be sure and nope, no cotton here either save the few I had just harvested from a nearby tile. So I logged an alt to be sure it wasn't graphics. no cotton bale for her either. Relogged the main toon after logging out the alt, still no bale and no cotton in inventory. 40 cotton at 92.xx farm skill is no biggie but things drifting off into that empty nullspace of gonne seems a bit important.
  5. I tried changing both the ipv4 & 6, not working for me. Thinking I should have stayed with my original thought to just wait it out. Best o luck, Later all.
  6. If the ISP on CodeClub's end is unravelling then it's no surprise. Has anyone checked the worldwide attack maps? It's a big US holiday and the DoS attacks go off the charts on holidays.
  7. Apparently all my routing is handled through the hardware external to the OS here. Everything Win10 is aimed at the wireless to provide answers (never needed to notice that before). Don't really have the time to fiddle with it now so I guess it will have to wait for tomorrow. Hoping by then this will be fixed and my world will be right again. /sigh back to work
  8. I'm on a laptop with cellular wireless. Looking into how to apply this.
  9. Where would one put that info? I use the web launch icon from the main site rather than a desktop icon.
  10. Same issue here. Main website shows all servers up but the app cannot find them.
  11. As kids growing up on a farm, my sister and I used to pluck various fruits on the way through our orchards. Dismounting would have been a bad idea lest the horses get distracted by what they would find on the ground during the idle time. So long as we kept moving they wouldn't put up much of an argument. If you're picking sprouts for the skill gain then yeah, be on the ground. If you're just harvesting for bulk then mounted harvest should be an option. +1
  12. I played around on ARK for quite a while and enjoyed it. I did miss the terraforming but the depth and complexity of the crafting / building system was good+. Even went to renting a private server with a few minor adjustments to the skills. After a while though, the game did get frustrating with the deluge of too much new content. Imho, the game was wrecked for PvE with the advent of the new Tech Tier. Tbh, once you've played a character long enough, environment becomes inconsequential, most of the smaller denizens you feared would become simple annoyances. All that said, it was an enjoyable game for better than a year. If you do try it, I would strongly recommend using a public server long enough to learn the basics then abandon that for a private server with an active playerbase. The game does take animal husbandry to a whole new level.
  13. I have no clue why the nostalgia bug visited me this day but this pic coupled with memories of those names have made my day complete. To the olde days! Cali
  14. This game has so much to offer that is utterly unique across the entire field of MMO gaming it simply confounds me when this topic is allowed to come up unresolved on such a regular basis. I won't bother making any suggestion to CC because they know what needs to be done to make it stop [invest in real consumer support] because it just ain't gunna happen in the foreseeable future. What I will say is this; others are watching, others are planning and some have even begun coding. A few have not yet gone public enough to be noticed. If something epic does happen here soon this whole thing will come to an end. I'll echo a previous poster by saying [for me] when something even remotely similar comes along I will check it out with the intent of diverting my financial support to a staff that refuses to support bad behavior. I seriously doubt mine is a unique opinion.
  15. WURM is not for the masses by a long ways. This game caters to those of us who want to do things our own way whatever it takes. We all know that if you want to [do this] you will have to [do all these other things] and while you're at it here's another [long list of things you should consider]. Most modern gamers won't tolerate that for a week much less the years some have invested here. I am happy to see some progress however glacial it may be. A bit more work on the internal workings toward efficiency along with the brass n polish would be nice though.