Alectrys

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Everything posted by Alectrys

  1. Nothing has been changed, so this remains an issue/bug. The guard near your tower, RavenLure, seem to respond better because they were all pulled back to the tower during the GM testing. As Yaga pointed out, if the guards are in close proximity to the tower, their response seems to be good. When they go wandering, they end up getting themselves either underground or out of earshot or behind obstacles or just hide and play cards. I've left this issue up to the devs now to come up with a better solution. In the meantime, always shout as often as you are able and hope for the best. I sometimes circle the tower and keep shouting until I see all the guards.
  2. This should be fixed with this update: http://forum.wurmonline.com/index.php?/topic/155417-art-update-22jun17/
  3. Still an issue and still on the bug list. Reported again here. http://forum.wurmonline.com/index.php?/topic/155444-invisible-players-in-mines/
  4. Same issue as we've been having and being followed here. http://forum.wurmonline.com/index.php?/topic/127212-bug-being-invisible/. I'll include this new post with the batch on the bug.
  5. I've added this to a similar bug that we have open regarding specific instances of incorrect kingdoms when crossing over from Epic to Freedom.
  6. bridge bug

    I've added all the repro sights to this bug as well as the forum thread and Hestia's notes. Thanks for creating the reproduction.
  7. Issue addressed with a Hotfix a few minutes ago.
  8. Wemp and empty flower pots fixed http://forum.wurmonline.com/index.php?/topic/155417-art-update-22jun17/
  9. Most of the missing images and texture issues which surfaced as a result of a graphics change and update in early February have been identified and fixed thanks to your reports in this thread: http://forum.wurmonline.com/index.php?/topic/137962-texture-issues-after-update-from-feb-5th/ Missing In Game Models (question mark bags for models) or missing icons (? icon in inventory) are being kept track of in a different thread: http://forum.wurmonline.com/index.php?/topic/65055-missing-ingame-models-report-thread/ Do not add those items to this thread. If you find any RED X images still in game, please post here so that we can keep all the information in one place and avoid multiple reports of the same item. This thread is for MISSING IMAGES only - not icons, not question mark bags, the RED X missing image. Examples: Missing Distance Images - images which are fine when you are near, but are missing a distance image. Missing close image - using the red x missing image graphic as the image of the creature/item. Red X Missing Image issues still open: Staircase, distance - wide with left banister Staircase, distance - wide with right banister Protractor Sight Marble planters Spike barrier - distant model Candelabra, seryll Empty flower pot Wemp plants and pile of wemp plants Texture Issues still open: Pile of iron large nails Pile of iron small nails Pile of potatoes Scythes - glimmersteel, adamantine, seryll Pickaxe - seryll Shovel - glimmersteel, adamantine, seryll Hatchet - glimmersteel, adamantine, seryll Leather knife - glimmersteel, adamantine, seryll NOTE: When issues are fixed this post will cross them out and the reporting post will be hidden.
  10. Added. Thanks for the reports.
  11. bridge bug

    The devs are aware of the issue and will look into it.
  12. Reported here as well http://forum.wurmonline.com/index.php?/topic/155366-bsb-shrinking-my-lumps/. The issue is still on the bug list.
  13. This should be working as of today's patch. The change log missed the note - however, the last owner of the wood scrap (the person who 'created' the beverage by sealing the barrel) should get the recipe. Please open a new bug if you find this is not the case. http://forum.wurmonline.com/index.php?/topic/155411-patch-notes-22jun17/
  14. Would the three of you mind reparing your damaged stills and keeping an eye on them? A possible fix was pushed out with today's patch but was omitted from the patch notes. I'll leave this bug open for now and await your findings. If possible, rename your still with the repair date so that we have a baseline. http://forum.wurmonline.com/index.php?/topic/155411-patch-notes-22jun17/ (822 for my reference) Thanks!
  15. Fixed with today's update: http://forum.wurmonline.com/index.php?/topic/155411-patch-notes-22jun17/
  16. This should be fixed with today's patch update - although it is currently missing from the patch notes: http://forum.wurmonline.com/index.php?/topic/155411-patch-notes-22jun17/
  17. Verified and added. Thank for the report.
  18. Verified and added as a bug.
  19. Sklo, if you are referring to Wurm Unlimited, the partial fix for this issue has not been updated to WU yet I don't believe. This forum is for WO experience only.
  20. Walls next to veins appear fine for me in Stable 3.99.44 and Unstable 4.00-3d8808b. Please be sure your clients are the same. If you still see a problem, please give me the location of the issue - server, deed, etc.
  21. Thank you for the video, Yaga. I've upgraded this from investigation to a bug since GM Hestia added her investigation notes as well. We'll have the devs take a look at pathing and response. In the meantime, keep yelling for help
  22. Verified, thanks for the report.
  23. I've added this as a bug as the last person who owned the wood scrap (the one who actually used create - xxx) and sealed the barrel should be the owner. I believe this was bugged, then fixed, now seems bugged again.
  24. Can you let me know if you see (or don't see) the same thing with both the stable and unstable client please?
  25. Verified and added to the bug list. Thanks for your report.