Alectrys

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Everything posted by Alectrys

  1. It's still on the bug list, just wanted to note that here so you don't think it's been ignored.
  2. It's on the list, thanks for the reminder.
  3. I've reproduced the issue and will report my findings to the GM team as well as open a bug. Thanks for the report and sorry for the inconvenience.
  4. The issue is known, the cause being investigated and for now, a GM can patch up the leak if it happens again. Thanks for the report.
  5. Consolidating http://forum.wurmonline.com/index.php?/topic/144893-unstable-client-copper-barding/
  6. Got it already http://forum.wurmonline.com/index.php?/topic/144579-40-bug-gold-barding-showing-as-iron-unstable-client/. Will add your link to the other thread. Thanks for the report.
  7. Reported again - consolidating. http://forum.wurmonline.com/index.php?/topic/144888-rift-bracelets-can-not-equip/
  8. Already reported and logged as a bug. I'll add your link to that thread.
  9. I'm getting conflicting reports about this one again - most say it's fixed on live, then someone reports that it results in an illegal action. Can I get repro steps for when it works and when it results in an error? Please indicate if your report is Epic or Chaos. Indicate which server if Epic. Indicate Kingdom. Indicate if cart/vehicle is on deed or off deed. Indicate if horses are branded or not branded - in fact a good test would be to brand one and not brand the other to see if it results in different reactions. Indicate if lawful or unlawful makes a difference. Please copy the exact error message you get when you cannot succesfully kill. If you prefer to report via Forum PM, please do so and use 'Can't kill mounts on same kingdom carts' as the subject of your PM to me.
  10. See if the information here helps you - http://forum.wurmonline.com/index.php?/topic/136203-resolved-client-0-uptade-failed-error-opening-connection-to-patch-server/#comment-1395843
  11. I've got this one already, will add your post to the bug. Thanks for the report.
  12. Continuing items does seem to be tied to the modify building permission. I'll add it as an issue to see if it's something that can easily be moved to another permission.
  13. Verified, the red hat light seems to be out. The green hat is still lit on test. I don't have a green hat gnome on live to verify - can someone let me know if the light is still on?
  14. Reported again - http://forum.wurmonline.com/index.php?/topic/144798-vein-seen-as-normal-rock/. The bug is still on the list.
  15. Reported here http://forum.wurmonline.com/index.php?/topic/121073-seeing-only-rock-tiles-in-a-mine/ and still on the bug list. I'll add your post to the bug and to the thread we're following. Thanks for the report.
  16. I've alerted the devs, thanks for the report.
  17. I've made note of this along with other odd sailing bugs. Please let me know if this happens when not crossing server borders and if so, was there any lag and/or disconnect/reconnect issues at the time. Thanks!
  18. Are these lamps planted on tile corners on the deed/perimeter border on the south and east sides by any chance? If so, I have an open known issue for that already.
  19. I'm no longer able to reproduce this, can you tell me if the latest 4.0 client has fixed this issue for you as well?
  20. HoTA statue does the same. I'll add this to the bug. Thanks for the report.
  21. Congrats, Rixk. Put your rug in a frame and hang it on your wall. You have more stamina than I do I cut down from everyday almost all day to only in winter to when the moon winks at me.
  22. Budda, by buildings did you mean only buildings? Zekezor tested fences and continuing and indicates it still fails. Can you clarify?
  23. The pvp feedback related changes are being applied to Onashores only currently. That does not mean once things are sorted out that they won't be applied to pve as well. For right now, Onashores test server is the updated one for feedback testing.