Darklords

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Everything posted by Darklords

  1. Always so sad to see someone pass so young, I only had a few chances to play with him in the same kingdom over the years but they where all fond memories including when he threw his only weapon a starter long sword at someones horse to slow them down on challenge 2 so we could catch them as no one had bows yet. Don't think anyone who has played on epic didn't know who KellyT was and he will be missed.
  2. There seems to be some network issues happening outside our control currently, some people are reporting this while others are playing perfectly fine. We are keeping an eye out on it, but at this point there is nothing we can do but wait till what ever issues somewhere down the network are resolved. Edit:Seems to be starting to clear up now for people.
  3. Having also talked with Krister about this all in-depth I can say his apology from start to finish came off as very sincere and I think he will help us realize some true growth with all of us working together.
  4. Added back trader contracts to the silver shop (available until July 17th) Disabled website item shop purchases on PvP servers - please use the in-game silver shop instead Fixed being able to purchase items on the website shop when the player’s server was offline Fixed the website showing that you still have premium time when it expired Fixed not being able to purchase Resurrection Stones, Farwalker Twigs and Farwalker Stones on Chaos and Epic Shop option on traders will now open the silver shop.
  5. Ya there is plenty more coming down/in the works already and some of the big things that are finally taking enough shape for us to share more about them soon. Some of it has already been hit on by people in this thread like the need to really rethink our tutorial progression/layout but others will come as more of a surprise that I think everyone will really appreciate once we can share more about it.
  6. Thanks!

    Working very closely with you this last few years has not only been a huge pleasure but an immense learning experience due to all the experience you brought and where willing to share with us.
  7. So wanted to give everyone a bit of a quick update here. We have decided in the end to keep traders and their discounts going forward, we will have a post this week with the new details but wanted to give everyone a heads up as I know people where very anxiously waiting for our answer about this.
  8. On Canoe PvP balance, what do you think would need to happen there to make them work without total removal.
  9. Nothing really changes, with how marks got designed originally you can get as many as you wanted when ever you wanted which led to many complaints that they just had to keep buying years of premium to get what they wanted.
  10. It would also refund in those cases will add a note about that thanks.
  11. I will see about clarifying the details of this better, appreciate the feedback and I just want to note we will have months to fine tune this to feedback we have no plans to rush anything like this through fast.
  12. We are working out the final details still, just to clear up any confusion we will not be removing them in June they will just no longer be sold. We are going to a similar removal to fountain backpacks where we will be giving a very large amount of notice and an exact date and plans for this in June.
  13. 5/26/2023 Bugfix: Additional fixes for creature cage crossing issues.
  14. Seems we did manage to break that achievement recently. We have a fix ready for the next update to restore it counting progress, sorry about that one.
  15. Steam was doing some maintenance they usually resolve pretty quickly.
  16. Seems to be an issue out of our hands unfortunately, should hopefully resolve its self soon. I have had people mention while it would not work on say their home wifi, they had luck loading into it from a mobile data connection instead viewing it on their phones.
  17. The meteors are intended to give you very very small amounts of it and not super commonly, the larger, more common and higher quality amounts come from holy sites only. We have it at a set rate for those, and if we increase the size we would also be decreasing the chance to get them. We decided on a more common to find them but smaller amounts approach instead of making them exceptionally rare but larger.
  18. We have a fix for this one for our next update waiting to go out.
  19. So it seems this was how the meditation tick cooldown was intentionally designed to start, but we are looking into making this consistent with prayer and having its cooldown reset at the start of the new day and not just reset its counter.
  20. It would be based on something internal and reliable for this system as these are sent from the server directly to you and not started by the client its self.
  21. We will be looking into adding things people have requested for the new timers, may not be till the next larger update next month though but we have seen the suggestions and are adding support for them where we can going forward.
  22. We should have better noted sorry, this was a PvE only version of those messages that just picked a random spirit to send back as a response when one was finished the PvP one(Where Valrei is enabled so defiance/epic) remained unchanged and actually relates to things happening on Valrei.
  23. Hotfix 5/10/2023 Fixed issue with crossing a server border on the west side sending you to the west side of the destination server instead of the east. Added meditation skill requirements to the hover message for path question cooldown timer. Fixed hidden timers showing back up after a relog
  24. Nothing should have changed there, will have someone take a look. Changing how long things burn was not an intended change if it is functioning like that.
  25. You can indeed hide ones you do not want to see.