yetian

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About yetian

  • Rank
    Villager
  • Birthday 09/04/78

Profile Information

  • Gender
    Male
  • Location
    Bradda Cove (Xanadu), The Three Legged Troll (Inde)

Converted

  • Inde
    Yetian
  • Xan
    Naitey
  • Acc1
    Yetian
  • Acc2
    Naitey

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  1. Available as always for orders. 😀
  2. Added a link to Vannin's horse sales post.
  3. Welcome to Nexus Bay supplies and enchants. Nexus bay supplies are Vannin (priest alt Ellan) and Yetian (with Naitey the Blacksmith), we are situated on Xanadu at P22/23 as well as Independence on the east side of Kinoss Bay. We have a range of supplies and other goods available as well as taking various custom orders. Bulk discounts can be arranged on request. We are just starting to advertise our services, so keep an eye on the post as we will add more over time. Delivery is available and can happily arrange for you to collect from our Xanadu or Independence deeds. Pricing and service information will be spread between this post and the first reply. Contact myself or Vannin with any questions you might have. Blacksmith services Also available, Fine carpentry items and horses from Vannin. More to come from him in the reply below once he writes it up.
  4. +1 I posted this on the user voice for wurm a while ago, though I don't think that really gets used.
  5. @klaa Maybe we need 2 additions, a barter system and a quest system. I like both, though maybe separate interfaces.
  6. Yeah that's another option, at least we all agree some sort of barter system would be nice. I personally still think a more general approach might be nice to start with, just a list of items you'll accept in part of full trade for any item on sale. I'm not sure I have a case where I'd only want a bunch of pelts for a pickaxe and not an enchanted one for example.
  7. Maybe have it only for the deed owners merchants?
  8. Thanks both for the ideas. I'm my mind it is simply a way to buy items for sale, not to get coin from the merchant. The 25 planks idea I like but maybe that's more a way of sell grouped items on a merchant. So Reylaark you list 25 planks for say 10c and that's a normal merchant listing. You then say you accept the bear fur as equivalent to 10c in value. In the case you mentioned the player could buy the 25 planks with the pelt, or buy/put it towards something else. That was my original reason for wanting this feature. 😀
  9. Yeah it won't be easy, though i was thinking something along the lines of you have an interface where you choose say "cordage rope" and set a price of 1c (just as an example). You then add that to the list of things you are looking for and if someone adds that to the window it show's what is remaining on the item(s) you wish to purchase. You can pay with cash or more items, items can overpay if you want to, to cover the price. A player would essentially keep adding items until either price was reached or they chose to pay the rest with coin. It would have to be base items, so wouldn't take things like enchants into account. Also maybe it would have to either discount quality levels or have a range allowed. My initial thoughts were just for more base items like crops, lumps, hides, meat and stuff like that. Just an initial idea that would needs lots of refining and discussion by the devs and maybe the community. We wouldn't have to have the full on everything included from the word go or even ever. Just some sort of base goods bartering for whatever you are selling, would be good.
  10. Yeah I thought maybe a configurable list on the merchant. Price and quantity of items you want. A search like the crafting window has and then you add from the list.
  11. Allow a merchant to set a trade in value for an item(s) they will accept as part or full payment for something they have on sale. So for example a merchant in an inn could set a price of 1c on each piece of meat or herbs the owner uses in cooking. I had the idea as I'm building an inn where I want to allow new players to get cheap supplies, so the idea they could toss in some herbs or meat and get something in return might be nice. Added after comments in the thread: Maybe a configurable list on the merchant, a search like the crafting window has and then you add an item from the list with price and quantity you want. ------------------------------------- Feel free to shoot me down or like. Also, does anyone use wurm's uservoice now? I created the idea there, but it doesn't look to be used much, hence the post here.
  12. Personally as a forest dweller I'd like that large forest keeping as full of trees as possible. I can remove some steppe when I next wander that way if required. I guess trees could be planted to contain the steppe?
  13. I can understand why some people wouldn't want their deeds on the map though and that needs to be respected. That said, I need to get our 2 deeds registered. 😀
  14. I recently explored all the blue box area and am now living south of it in the forest. Didn't find it a problem to find my way around. Plenty of signs and also guard towers if you need them.
  15. Maybe bless the outside lamps and put a sign in the water or something?