Hippiedruid

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About Hippiedruid

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  1. Aight, thanks for the reply That'd be cool if Sindusk became a wurm dev, I hadn't heard anything about that yet. Cheers.
  2. Lots of cool mods Coldie! :D Bit of an odd request but could you please look into making or fixing a mod? I've been using Sindusk's server tweaks to make libila priests able to work together with other priests and kingdoms on a freedom server. Everything works except mycelium absorbtion, but Sindusk isn't updating anymore. " #allowFreedomMyceliumAbsorb: Libila followers on a freedom server cannot absorb mycelium to heal, despite being a valid Libila follower. # Enabling this fix will allow Libila followers to properly absorb mycelium to heal on any server. allowFreedomMyceliumAbsorb=true "
  3. The libila fixes part of ServerTweaks doesn't seem to let me absorb mycelium. I've made sure to have a wound or two. Here is my ServerTweaks.properties: https://pastebin.com/dghLu2XL
  4. Woops, one last thing. Mycelium spawns when fungus is cast, but players can't absorb it. The allowFreedomMyceliumAbsorb=true and... I tried absorbing in and out of libila influence, the absorb option never shows up. I made sure to have a wound each time. Am I missing something like needing guard towers? Does the server need to be a "Home Server"? (That one checkbox.) ServerTweaks.Properties pastebin: https://pastebin.com/i7E3vN0F bdew's hotsfixes.properties pastebin: https://pastebin.com/Xxw2WY0z
  5. Thank you Eject and Batta, I wasn't making the correct gold/silver statuettes. All my problems are solved, you guys are awesome!~ Cheers and happy holidays :D
  6. I have a new problem, Libila seems to have all spells, and a statuette of lib doesnt let me cast spells? Spell list on huge bone altar lets me know I have access to the spells, but the statuette of libila doesnt work. None of the statuettes work.
  7. @ago@bdew I'm having trouble with spellmod. Faith gain happens once on a libila character, and then stops. I have #noPrayerDelay=true and #unlimitedPrayers=true. All my other mods are working like maps and such. Am I doing something stupid? I'm trying to host a fun server for a few friends with libila characters able to join white lighters and work together PvE style. With mycelium. ServerTweaks.Properties pastebin: https://pastebin.com/i7E3vN0F spellmod.config pastebin: https://pastebin.com/hHg9wg6n ServerTweaks.log.0: https://pastebin.com/D0jZxv4y LibilaFixes.log.0 https://pastebin.com/kU5PiUz8 Nevermind, I'm stupid. I went reading back and saw someone else fixing their own problem and mine was the same. I forgot to remove the #'s in spellmod. Damn.
  8. Oh alright bdew, thanks. Much less worried now phew. I realize the logs get deleted/overwritten on server startup now after looking at the last one, thank you for telling me where those are
  9. I haven't been able to replicate the crash; if I can replicate the crash which log files do you want? Do I need to enable devmode for the additional logging? Trying to be a little more clear we don't want valrei stuff - we are worried of drakespirits spawning and such.
  10. Hi, our server has epic settings unchecked, and it also has valrei map disabled (enabled unchecked, override checked). After the most recent update valrei items (purple glowing gems) started spawning on the ground and they crash the server when a player picks one up. I've also just found an avatar of libila... whats going on?
  11. @Retrograde ah. @ausimus Exactly what I was looking for, thanks. @Eject Yeah, its a shame automatic updates only have those 3 options. ("Always keep this game up to date, only update this game when I launch it, and High priority - update this game before others.) That's what I tried looking through before posting.
  12. From the February devblog: " While we do not have the resources to provide active support for self-managed updates, we do provide an in-built option to disable the automated ones as well as documentation on how they are performed. " Where is this in-built option?
  13. My friends and I like where our server is at mod-wise and I don't want to have to do any more updating of mods. Is there any way to freeze our server version and client version?