Jibberish

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About Jibberish

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    Jibberish

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  1. i was given a title, and i'm putting it to good use.
  2. bump!
  3. I'm not logging off abnormally, though. I'm closing out of the client normally with no errors or error messages.
  4. I've never had a problem before now, but since this morning if I tame an animal, log out and log back in the animal stays logged off - log off and log on again, animal reappears no longer tamed, no matter what level it's at. This is on both Chaos and Freedom with toons of different skill levels. [10:03:37] You start to tame the adolescent fat Thunderwest. [10:03:48] The adolescent fat Thunderwest eats a mixed grass. [10:03:48] Adolescent fat Thunderwest is now submissive to your will. [10:04:04] The adolescent fat Thunderwest looks submissive. [10:04:34] Welcome back, -! The Exodus server has been waiting for you. [10:05:50] Welcome back, -! The Exodus server has been waiting for you. I've repeated this over ten times now, with varying lengths of time before log out and no difference.
  5. Our newest student is here!
  6. This is a bug that causes the death of a player, on pve and pvp servers(which can be used to exploit and kill players on pve servers). Player A is standing on or next to a rock tile border. Player B opens a tunnel next to Player A. Player A is not inside the tunnel, still on the tile border. Player B casts Strongwall to close the tunnel, does not get a message saying there are creatures on the tile. Strongwall is cast, closing the tunnel. Player A dies as if trapped inside the mine, although never actually falling in the mine and still appearing outside the mine to Player A and Player B. This can be easily recreated.
  7. wtb good deed names: You enter Ptfe. You enter Nolfet.
  8. "New Year, New Me!" It's time to go back to school and get your college degree, it's never too late to start again!
  9. Vote! Vote! VOTE!
  10. My new years resolution is to get better at Wurm Online! I'm going back to school thanks to Wurm University.
  11. It seems like it's a chaos code leak, when you make a wagon on chaos, and bring it to freedom, if you don't embark on it and give someone else manage/embark permissions, it works like Chaos and changes ownership to the first player that embarks it. Steps to recreate: Player A makes wagon on Chaos, Player A doesn't embark on Chaos, Player A sails wagon to Chaos. Player A gives Player B embark or management/embark perms, Player B embarks on wagon first, Player B gets this message: [17:13:12] You declare the wagon the property of Freedom Isles. Examine Wagon annnd: [17:13:25] A fairly large wagon designed to be dragged by four animals. It is locked with a lock of very poor quality. It is made from willow. It could be improved with a log. Ql: 18.979517, Dam: 0.0. The name of the owner, Player B, has been etched in the stern. event logs: [17:12:28] A fairly large wagon designed to be dragged by four animals. It is locked with a lock of very poor quality. It is made from willow. It could be improved with a log. Ql: 18.979517, Dam: 0.0. The name of the owner, Player A, has been etched in the stern. [17:13:12] You ride on the wagon as the driver. [17:13:12] You declare the wagon the property of Freedom Isles. [17:13:21] You leave the wagon. [17:13:25] A fairly large wagon designed to be dragged by four animals. It is locked with a lock of very poor quality. It is made from willow. It could be improved with a log. Ql: 18.979517, Dam: 0.0. The name of the owner, Player B, has been etched in the stern.
  12. Come design your dream pmk set!
  13. Loads of stock available, place your orders today!