menyet

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About menyet

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  1. same here quick fix: uninstalling java and installing the prev version helps
  2. I really like the Granger feature, but it stopped working in the last few days. I keep getting the error while smiling: "processing creature cancelled, AH skill or server group unknown for player Menyet" The log shows a little more: [10:08:26] > Info > GrangerFeature > processing creature cancelled, AH skill or server group unknown for player Menyet (skill: ; server: Name: Deliverance, WebStatsUrl: http://freedom002.game.wurmonline.com/battles/stats.html, ServerGroup: FREEDOM I cleared the cache and got the error message at restart: [10:14:16] > Info > WurmApi > WurmCharacterSkills: Skill info rejected, server could not be identified for this entry: Timestamp: 2017. 03. 18. 18:00:18, Source: , Content: Hatchet increased to 53 any idea why it cant see my skill? (The skill stats window can get my skills without any trouble.)
  3. The deed Hidden Acres at P14 was renamed to Kiyo (and a few pixels to the NW, but that's not important) Kyono at N16 was disbanded a long time ago. Thanks!
  4. Hidden Acres at x32, y27 disbanded (ages ago), and i deeded the place named: Kiyo
  5. it's fixed now. (since its not running on the shore, I wanted to use the other side to make a dock/build a ship there. but nvm, it's fixed now)
  6. if you are able to plan, then you should be able to destroy that plan. other solution is to restrict planning too planning and destroying your plan are working differently, and that seemed a bug to me (edit: I'm not sure about that warning with bridges, maybe it was there but i missed it)
  7. I tried to build a bridge, and it turned out to be on a perimeter for a new deed. I was able to plan the bridge, then I wasnt able to build the parts over the perimeter, or destroy the plans. Planning and destroying plans should work the same (able or not able).
  8. I was travelling around the SE part, so i made some notes: Hundredacre Woods 29.5x 31y Smiley Town 28.5x 30.5y Cape Dun disbanded no merchant at Zanarkand Mystique Haven 31x 31y Stedding Tsofu 31.5x 39y + guardtower (on the road) Nytington Farms 33.5x 38.5y Zaragoza 33.5x 39.5y The Drunken Clam 31x 40.5y Hopes Garrison 32.5x 43.5y Southport Ranch 31x 43y Muspelheim disbanded Church of the Hunt disbanded edit: 3 more: Home Of Chilaili 30x 28y Port Starboard 29.5x 26y Fort Tethana 32.5x 26y
  9. The game just stops at "Connecting to server..." forever (15 mins and still trying), and don't want to connect. I can see the server status and the number of players from the forum, and my tracer doesnt show anything unusual:
  10. The new stalls are up! Come and place your merchant!
  11. We don't have to make a new market, PPM is up and running, and server residents line up for the task to maintain it. We will have roofs on the buildings soon, otherwise it's working at full capacity (a possible expansion can be made too)
  12. Monc, Tep and me started to maintain the nature part of the market, as i have some rights there to cut trees and plant new ones. The completely random jungle is conquered pretty soon (except an enchanted oak on the tile of an altar), the next step would be to build roofs so it won't look that abandoned.
  13. there are tons of bisons on the steppe, or was until some hunters killed all. but they will respawn since the cap is increased
  14. did you at least tried to find out with a /support?