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Warlander last won the day on March 23

Warlander had the most liked content!

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About Warlander

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  • Birthday 07/13/95

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  • Location
    Warsaw, Poland
  • Interests
    Programming, gaming, physics and astronomy, geography, history


  • Xan
    Warlander, alt Mackordian

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  1. Like Lisabet mentioned above already, this is not a bug. Masonry requirements apply only to house walls, not fences. Closing the thread.
  2. Funny bug with images on mobile phones. Tested with both Opera and Chrome.
  3. Hmm... This would require a bit of additional coding, but is doable for sure.
  4. Hazelnut bushes are missing indeed. I will take a look at tapestries as well. In bridge tab, click on any bridge tile and select "delete bridge' option.
  5. DeedPlanner 2.8.1 released! Changes: Added new stone fences Enabled placement of multiple roofs on the same tile Fixed wrong ID's of some new wall types, causing them to be saved as different wall types Fixed bug not allowing you to place walls/floors in caves if terrain on surface is not level Corrected wide staircases materials counts Are there any other missed DeedPlanner-related issues? (not related to deeds imported via in-game deed export feature - I will handle these cases separately)
  6. java -jar DeedPlanner.jar
  7. Bump for awesome alliance. Want to leave your mark on this map? Then join today!
  8. Known issue - I will update in-game exporter when all DeedPlanner database issues will be resolved.
  9. Hmm... I see that new stone fences are missing, will add them as soon as I will be able to.
  10. This means that there is something wrong with your Java configuration - try to navigate to DeedPlanner folder in cmd and run program from here, DP must be executed from the same location as its executable file in order to start properly. If this still doesn't help, we could arrange Team Viewer session (please leave me personal message in this case) - my "main" internet provider have problems right now and I am running on highly limited mobile connection, but should be able to do so in next 1-2 days.
  11. If doing something alt+tab friendly - usually browsing the internet at the same time. Otherwise, just playing Wurm.
  12. This functionality was removed in DeedPlanner 2, but might come back later.
  13. When you run the program using .jar directly from system explorer - is there a file called "ErrorLog.txt" created in the same directory? Is it empty?
  14. DeedPlanner 2.8.0 released! Changes: Added "Animals" tab Added new program icons (big thanks to Yldrania! ) Added possibility to exclusively import a single mesh from a model Added new wall and fence types Added new pavement types Added reinforced cave floor tiles Added sandstone veins Added yule goats, reindeers and valentine potteries Added orange trees Added trellises Improved functionality of height previewer to also work for tile centers Few graphics improvements (improved distant textures rendering - might have slight performance impact) Moved all wall types into their corresponding categories Changed contrast of cave floor and cave wall tiles Fixed inconsistent naming of some pavement types Small disclaimer - this is a huge update and I received all the new models just two days before the release, so there might be some bugs like wrong/missing models - I will try to fix them all ASAP. Animals feature is mostly beta for now, with cows/bulls and both horse types (normal + hell horses) added. New height edition mode is delayed until one of 2.8.x updates - it works already, but I am not very happy with it yet, so need a bit more time to finish and polish it. DeedPlanner is 4 years old! What do you like most in this program? Is there any specific direction you would like to see DeedPlanner head to? Like DeedPlanner on Facebook