Game Master
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About Hestia

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  1. This medallion happens to be made of diamond and does not have a graphic yet. Please add to the list of graphics needed.
  2. Spoke with Odynn while I was in the neighborhood. Saw some slight glitch, but not as much as his image. I mined one rock from the ceiling inside the cave and his spikes went away. Will pass relevant data along to the devs.
  3. Closing as no bug and will keep one eye on Elizarya's wine.
  4. Hughmongus - or anyone else who has this issue with locks - would you please identify the locks that you cannot reuse by renaming them to HESTIA and leaving a note here as to where they are? Either keep them in inventory or indicate a deed/building/container where I can get some information from them for the devs. I just need to gather data, I do not need nor am I replacing the locks. I already have the information from Arakiel. Thank you.
  5. I spoke with Punishlife who was willing to run some tests with me regarding the manage citizens issue. I've added my tests and findings to the bug opened and asked Punishlife to open a support ticket which I forwarded to the Devs as a reminder for us to check back when we have a resolution.
  6. Information gathered and forwarded to the devs. Thanks to Tridek for taking the time to troubleshoot the vein while I took notes.
  7. Aha! So that's what happens when you slip some filets into someone's backpack at the start of the race. I was wondering how that would turn out.
  8. As of today, the building reported in the original post is no longer there so the fix patched on March 24th took care of situations like this.
  9. Eeek! Sorry My calendar said that March was over so I picked up all the remaining prizes. I'll be rocking away in my hammock if you need them back.
  10. I found Purefy online and we tried a few things with the building and it does seem that the message that appears is the incorrect one - although the outcome is the same. Adding to the bug list for the devs to figure out. Thanks for the demonstration, Purefy.
  11. If anyone has partial Treasure Hunt missions still active and would like them removed, there is now a sign in the center of Freedom Market that will remove unsolved mysteries for you if you examine it twice. The Spirit Templars have also resumed their duties and are keeping the area safe once again.
  12. Only one word comes to mind when I think about Oracle - Honorable. I will miss your wisdom, sir. However, you live on in so many things that are Wurm.
  13. I've spoken with Nicrolis and have taken some tile information which I'll add to the bug report in case it add some insight to the issue.
  14. Currently, your 'gate' is being managed by your deed permissions, so any citizen with the 'Manage allowed items' permission can manage that gate. Until a change is made to either allow the 'building' or 'owner' to manage the gate, you can do a few things to secure your area: 1. Change the gate to a door and manage the door. 2. Change your village settings to only allow yourself or trusted friends to manage allowed items. This issue is will be logged, but I can't promise a timeframe for a fix. Thanks for your report.
  15. Thank you for the details. I was able to reproduce this on the pvp server, but not on the pve server. I'll let Tich know. (By the way, I added a player to the house permission list in order to test this. Didn't want you to wonder if something strange happened).