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Content Count
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Joined
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Last visited
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Days Won
9
Everything posted by Etherdrifter
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In theory yes, I suspect I could get the images to show up by using a direct link or a quote
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The Sampo is a little broken - it has pulsed (power restored) but... [21:03:54] You can't bring yourself to eat more right now. Seems like you can't get the item drops if you're full!
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*Packs his bags and sets out on another Xanadian death march*
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QOL: newbies, sickles, fruit and nuts
Etherdrifter replied to Sheffie's topic in Suggestions & Ideas
+1 Lets undo some wogic! -
How far would you travel for an interesting site?
Etherdrifter replied to Ayuna's topic in Town Square
I have done so, many many times in the past. It's not much fun getting to places of interest, but sometimes what you find there is worth it! -
Hrm, spell gems. Wouldn't it be nice if there were some extra effects we could tag onto our spells...
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2023, the year of the exploration update could definitely do with showing Archae a little more love!
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@Ekcin @Ayuna Added!
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Both updated! If anything is incorrect, let me know! Maybe? Either that, or it could be a layer on the community map one day
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Going to revive this, feel free to update about existing inns, or mention your new ones!
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I think this is a great idea, though I would also like to suggest that some new spells be added as well (given they can be dropped, the naysayers can no longer really argue it's priest gated content!)
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Remove 21 Body Strength requirement for owner of house
Etherdrifter replied to Fairyshine's topic in Suggestions & Ideas
Sounds logical to me. The best option would just be to allow anyone to destroy something they created, regardless of BS. Free players have enough handicaps as it is! -
3 very quick and easy bandaids for PvE pets to make them more useful (and also helps fix unicorns/hellhorses a little). If you are caring for an animal, any attack targetting that animal hits you instead (you care for it, so you're going to defend it), and when you're not within 10 tiles mobs ignore it. Can be toggled on/off When you tame an animal you are caring for, it does not lose tameness naturally over time. When an animal takes damage, it loses a reduced amount of tameness (100-taming skill/1.2)% loss rate
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This magical substance
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Free Play - Life as One of the Free Folk
Etherdrifter replied to Etherdrifter's topic in Game Guides
At some point, I'm going to update the guide a bit to mention donkeys - I'm waiting to see what the exploration update brings to non-premium characters though! Already I need to add in that your characters are now safe, which is a huge QoL improvement, so the devs are definitely considering the free folk to some degree -
Time for another bump - something more to explore for after all!
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Add option to "Plant naturally" for reed seeds
Etherdrifter replied to Vorticella's topic in Suggestions & Ideas
Oh thank god -
Camellia + Lavender makes a nice low tier healing cover (potency 6) If you've got the time you can get lightweight potency 12s from Lavender + Rosemary/Lovage.
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Add option to "Plant naturally" for reed seeds
Etherdrifter replied to Vorticella's topic in Suggestions & Ideas
Going to bump this as I just saw a lot of Xanadian dirt coasts with no real beauty that would look amazing with some reeds growing wild. -
Patch Notes 17-JAN-2023 and January’s Monthly Skin!
Etherdrifter replied to DevBlog's topic in Game News
Faith in development team - restored. -
Going to bump this as the exploration update needs more ecology!
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I like the ideas of camps and caravans, but I thought something smaller that uses fuel would be less controversial and more likely to make it in game.
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The need to tame them to ride is the biggest issue for me, otherwise I'd use them for my main method of travel. Remove the requirement to tame them to ride once they are geared, and remove the 2nd rider speed penalty entirely to make them a lighter alternative to HHs.