joedobo

Members
  • Content Count

    4,191
  • Joined

  • Days Won

    2

joedobo last won the day on February 19 2015

joedobo had the most liked content!

Community Reputation

1,187 Rare

About joedobo

  • Rank
    Mayor

Accounts

  • Xanadu
    Joedobo

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Start an item's initial price at this minimum required price. I don't see how hidden reserves add anything valuable. Please consider focusing on providing players with flexible tools to search instead of trying to design a user interface that does that for them. I'd like to see a standard regular expression tool. There is a large data field, which is usually used for say the written text in a letter, you could use to store a lot of information. List all the relevant data in this field as a standardized text blob and let the players search through it with Regex. Although, it sounds like your going to make a whole new UI for the AH so I don't see why you can't add a new variable to the AH UI class that holds a bunch of text. Then, provide players with regex tools to search through this.
  2. This is kinda of a disappointment. Your missing the mark Wurm. I strongly oppose the so called "anti-spam" limitations. The fee to use AH is good, but any other limits should not be. Who cares if someone wants to try and auction 100 of birchwood scraps? That player will wasted at least 5s (no refund on 100 of 5c deposits) and not sell anything. Okay, now what Wurm markets need is information. Who has what for how much and where is it. Current Wurm merchants are what I call a Want to Sell merchant. They sell a players stuff for the prices the player asks. Wurm needs what I call a Want to Buy merchant. This is sometimes also called a Job Board. Bascily Wurm players give the NPC some money and instruction to buy certain items. The NPC facilities buying those items from other players. Ideally Wurm would have an information index, which would answer: Who as what for how much and where regarding WTB and WTS merchants. And we'd access this index from some construct on our deeds. There should probably be a fee to the sprits to keep your index updated (role play / immersion thing).
  3. [20:36:34] The items silently disappear from the spirit house. You expect them to reach Xianruflux in less than ten minutes. [20:37:26] The items silently disappear from the spirit house. You expect them to reach Lisha in less than ten minutes. Updated List Primary recipients: NONE Secondary recipients: Xianruflux, Lisha
  4. I feel we should be given an option to choose a gift (choose, not RNG!). Making us do the mission to get the gifts is less than desirable. From the wording in the news I get the impression that dig, mine, and wood cut are less likely to drop parts. I feel this is Wurm punishing us if we don't want to use the trash node system. It should be..."The following actions all have the same chance of dropping a Christmas part: dig, dredge, mine_up, mine_forward, mine_down, cut_down, chop_up, forage and botanize."
  5. Wurm, there are those of us who don't like the node system. And forcing it upon us is a bad choice. I see we can get parts using dig, mine and woodcut. But the wording makes it sound like those three are less likely to drop parts. Please make it so dig, mine and woodcut have the same drop rates. Be respectful of your players and don't force us to use your trash node system.
  6. [14:41:45] The items silently disappear from the spirit house. You expect them to reach Lisha in less than ten minutes. [14:43:00] The items silently disappear from the spirit house. You expect them to reach Xianruflux in less than ten minutes. Updated List Primary recipients: NONE Secondary recipients: Xianruflux, Lisha
  7. Adding content players find annoying and then telling those players they need to pay to remove that annoyance is a dangerous path to walk down.
  8. [22:04:02] The items silently disappear from the spirit house. You expect them to reach Xianruflux in less than ten minutes. Updated List Primary recipients: NONE Secondary recipients: Xianruflux Going forward I'll post a mail examine-text quote when I send a pelt(s). I'll update the turn list. Primary are people who haven't received a pelt yet and will have priority. The secondary list are those who have received a pelt and for these I'll probably do a RNG roll to decide the recipient.
  9. **********2/1/2024 edit********** I'm not playing Wurm right now and haven't done so for about a month. I have no plans return at the moment. If I come back, I can start doing this again. But given the interested it seems it doesn't matter anyway. ****************************** I frequently get 95+QL pelts and garbage them. I think others could use them, but I need a way that is super easy and convenient for me to find you. Do you want one and are you on SFI? Sorry NFI, I can't mail you stuff If that is a yes SFI'er, please reply and give a Wurm character's name I can mail a pelt to. When I get a pelt ( and I may or may not have one when you read this) I'll mail it to whoever is next on the post. I'll pay mailing fee and the pelt is free. I'll rename the pelts as "Free pelt giveaway" and mail with Wurm character Zyph. My goal with this post is so I can have a list of players who want pelts that I can then just send them out too as I get pelts. Please don't send me mails or PM me about this. FAQ Q: "When are you going to send the Pelt?" A: "When I get one, when it's your turn, and when I decided to check this post. Basically, sometime in the future after you put your name on the list." Q: "Hey, got any pelts?" A: "I'm not sure, but when I do and when I feel like checking this post I'll mail to whoever is next." Q: "I need a 100 QL pelt, got any?" A: "All pelts are 95+ql and I don't distinguish anything more. Some are 100ql, so maybe? But I won't specifically send that to you and you'll get whatever I feel like sending at the moment." Q: "Why don't you just ask this KChat or Trade." A: "Those communications channels aren't convenient for me." Q: "Why don't you put these in the Auction House for 1i?" A: "Well, we don't have that, but trust me, I'd totally be doing that if we did." I just had to do this last joke Q&A
  10. I loved the idea of in-game polls. But a problem with this is Wurm must first be willing to do what the players want. Wurm, if you do add in-game polls, please only add vote options for things you will do.
  11. Army, I very much disapproved of Retrograde. Please be wary of using advise given by Archaed. Your positive, non-confrontation, informative as you can be and try to be fun. That is a recipe for success in my book. note, if Archead can give advise on how to move forward, I can also give opposing advise.
  12. I don't agree with you but I don't want argue or discus it. Why is it so hard for you to accept this?
  13. perhaps, but it's a mistake to try and argue that anothers opnion is wrong. Your's is wrong and so is Vorticella's. But discussing such won't bring anything good. I have what I want in hand. Although, I am now conserned wurm may take away the wagon skin.
  14. yeah, you can't read or something? 1. It is a fact that a small portion of suggestions are added to the game. 2. adding the skin has it to be proven to be easy. heck the graphic was already done, it's used by wagoneer. But sure, I should have just told Vorticella that i'm just glade I an now make an uncovered wagon and don't really care what other point is trying to be communicated.
  15. It's possible now with all the drama about this that Wurm may backtrack and add the toggled cover. I hope if this happens they put a high priority on adding the cover toggle.