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Showing most liked content on 06/25/17 in all areas

  1. 78 likes
    "if its in the game and it is not patched you should not get into trouble for doing it. that simple" "how is doing what is in the game a bannable offence its the game at fault not me" So you think that just because you can do something you should be allowed to.... Well, let's give this some perspective and see just how sound an argument that really is shall we! I could go drinking and driving! I could go jump off a cliff! I could check the blades of my mowers while they are running! I could look directly at the sun! I could go drink milk! I could go lick a frozen metal pole! I could go rob a bank! I could go build bombs! I could go play with a wild skunk! Any of this getting through? No!! Well, let me elaborate.... Life is a sandbox too! All of these things above I can do because the mechanics of life allow it! This does not in any way mean that I should do these things. Every single one of these sandbox actions have consequences socially and or legally! After all, the police do tend to get uppity if you rob a bank! I can just see trying those above quotes on a police officer. Wurm Online is also a sandbox with a massive amount of mechanical freedom, but just as in life there are expectations to how you should behave. We have discussed social behavior many times in a lot of threads in GM Hall, and Rolf himself once said that just because you can do something in Wurm, does not mean you necessarily should. It is impossible to have a true sandbox without some guidelines to allow our society to function. For the most part these guidelines are called the rules, and the sad truth is that the Game Masters of Wurm Online are the police in Wurm Online. One of our functions is to hold you to certain expectations and not allow anarchy as it only sews fear and anger. It has not been that long ago that we banned a number of people for rather malicious activities involving our PVP community. Their actions have prompted us to label them Toxic Players and we removed them from the game for their Extreme Disruptive Behavior. I am surprised to see someone following in the footsteps of those we have removed already. I refer to the incident reported here in these forums. Keep in mind that we recently removed a couple of people from the game for this very activity. Chaos is a chaotic ecosystem. It has been a very enjoyable experience in the past, but it has a major problem with its situation on the Freedom Cluster. That problem is thievery. Nothing is safe in a PVP environment, so it is a bit surprising to say that theft is a problem, so let me explain. Are you okay with someone entering your town, acting like your villager, and then robbing you blind only to leave to another country where you have no chance of getting revenge or possibly your stolen items back? If you said yes, then your brain is not firing on all cylinders and you should take it in to the shop for a tune up. We expect there to be raiding and looting and killing and slaughtering and pillaging and banter and all that goes with PVP, but infiltrating a PVP village for the purpose of looting it is not acceptable. This is NOT PVP! PVP is raiding a village like a... raider.. or a pirate... or an enemy. Becoming a villager under any pretense to gain the trust of a village and then abusing the permissions they have given you to steal from them or cause harm to them is not in any sense a PVP action! It is an utterly reprehensible action that we do not accept as an expected behavior! Thank you for reading these words of wisdom, poetic they may not be. In best regards, Enki (Head Game Master) your ego-maniacal chief of rule enforcement for the worlds of Wurm Online.
  2. 4 likes
    ¨*~Come join NEXA, the north-east Xanadu alliance!~*¨ ¨*~We are a few dozen deeds collected in and about Summerholt, gathered around two core purposes:~*¨ ¨*~Help others have fun playing Wurm Online~*¨ ¨*~Commiserate about grinding various Wurm Online skills~*¨ ¨*~Location~*¨ ¨*~Alliance has settled around the starter town Summerholt and made several highways leading different directions from Summerholt.~*¨ ¨*~Most of our alliance members live close Summerholt, but many deeds have joined from a far because of the great community.~*¨ ¨*~The north-east area is also accesible by a public Eden tunnel, which is located H23, where the blue square stands on the map.~*¨ ¨*~We help newcomers and we are home to Amish Estates, one of the biggest and most successful communal deeds around.~*¨ ¨*~Amish deed complex (Amish Estates, Paradise, Sanctuary, Creek, Groves) lies in the heart of our alliance.~*¨ ¨*~Community~*¨ ¨*~Our number one benefit is a highly active and sometimes hilarious Alliance chat window.~*¨ ¨*~Many of our players participate in Xanadu and/or Wurm-wide events, such as rift fights, unique hunts and communal adventures.~*¨ ¨*~We have countless crafters: weaponsmiths, armorsmiths, carpenters, masons, chefs, enchanters, etc.; you name it, we've got it!~*¨ ¨*~Best of all, we have experience and we are always ready to help each other out without a question.~*¨ Moonlight Bay, southern shore of Summerholt lake. Tenshi's Hill, east from Summerholt. ¨*~Services~*¨ ¨*~We have an active market settled in Amish Sanctuary, with plenty of merchants and merchant spots to place one. ~*¨ ¨*~As a market's heart stands our large church with every god's altar provided. Ask for sermons running!~*¨ A lot of classified merchant ads, like: The Nightman Cometh and NEXA Traders Association. ¨*~Other amenities~*¨ ¨*~Web site with custom maps~*¨ ¨*~Recipe list (thanks to Olafhairybreeks)~*¨ ¨*~Discord space~*¨ ¨*~How to apply and why is NEXA a good choice for the alliance?~*¨ ¨*~You can ask anyone around the area, like Aniceset, Kadmint, Jackjones, Seriphina, Legios or Fatynoob for an alliance invitation. ~*¨ ¨*~Any deed owner within the alliance is able to invite you to join (just have to meet face to face ) ~*¨ ¨*~NEXA is active community and is located on a largely established area but yet a lot of untouched ground to work with ~*¨ ¨*~→ large highway connection gives you a chance to connect with the community if you desire!~*¨ ¨*~And of course, as we live up north... We have perfect hunting grounds as well, a lot of mobs to hunt~*¨ ¨*~... but if you want a safe spot to enjoy your game, that is completely possible as well~*¨ ¨*~We do a lot of business via Discord and alliance chat with each other, so you have a local market as a support!~*¨ ¨*~Even templars are so happy in our community that they will participate on crafting!~*¨ List of the current alliance deed members: A Hobbit's Haven, Abbey Orchard, Amish Creek, Amish Estates, Amish Groves, Amish Paradise, Amish Paradise Market, Aria, Aria Lumber Yard, Arthur's Seat, Base Camp, Belonga Mar, Burning Bush, Clarity, Claros De Galdar, Cliffside Smithy, Cuaisin, Darigan, Deedy Mcdeedface, Dusky Bay, Echoes Of Moria, Eli Lodge, Everien Shores, Ewesful Acres, Faile's Haven, Fo Farmhouse, Forrest Abbey, Greensteel Forge, Grey Farm, Heaven's Gate, Hidden Vale, Hindleap, Hindleap Copse, Icariums' Getaway, Jack's Canal Park, Kinnerin Oak, Knightcrawlers Digs, Ladau, Linden Hills, Lohema, Moonlight Bay, Mrzodiac's, Nest Haven Shipyard, Nightdawn, Port Heidiho, Q's Place, Raven Bay, Rough And Ready, Rough And Ready Annex, Seabreeze Village, Selmecbanya, Serenity Cove, Seven, Skaven Blight, Suth-goras, Tenshi's Hill, The Adventures Of Hellhorse And Pheasant, The Room Of Requirement, Thrace, Tranquil Gardens, Tuon's Hideaway, Twilight Vale, Upland Greens, Waterside Ridge, West Chester, Whisperfell, Whispering Eye, Wismar and Zin. Whisperfell's road to heaven. There are no strangers here, just friends who haven't met yet. - Jackjones
  3. 3 likes
    I don't understand how Chaos is part of Freedom servers, but can't represent our Chaos Kingdoms while on normal freedom servers. Wagons, flags, etc carry over from Chaos and would like to be able to wear my Chaos tabard on freedom. Tired of wearing the same tabard when not on Chaos as everyone else. This should be part of the PvP change. Would get more people interested on going Chaos and maybe starting a PMK. Normal Freedomers want custom Tabards and Kingdoms? Then give them a chance to go to Chaos and create a PMK and earn the right to represent. Just don't hand it to them though. Only thing we have when doing Rifts and other events while not on Chaos to represent is dropping tents. Then have a bunch of normal green freedom tabards around it and don't have a clue who is in what. Seems lame. This would boost recruitment into Chaos as others will see these pimped out Kingdoms all over and want to join up. Why is Chaos part of Freedom then. It seems like the Dev's (I guess mainly Rolf) have shunned it from the rest of the world and making Epic seem better. They get multiple servers and cool stuff. We get...............the finger. Make Chaos worth more than just one server separated from the rest.
  4. 2 likes
    https://docs.google.com/spreadsheets/d/1LMTxeUbsoQfucPcextHj7fNEYFXcmWU7wyrzB_UTDug/edit#gid=0
  5. 2 likes
    After some more observations it looks like: the farther they are away from the target the more reluctant they seem to be.
  6. 2 likes
    This second video shows the problems a lot better: https://www.youtube.com/watch?v=4gOjqab4hfA (Guards stop and run repeatedly.)
  7. 2 likes
    I tried to capture the guards' erratic behaviour in a short video. What you can see here: - Calling the guard for the first time makes him seem to respond and move - but then he stops again and waits. - Calling a second time finally makes him run. This is just one of many different examples. Sometimes they don't respond at all, sometimes they do so after having been called multiple times, sometimes they run a short distance towards the target and then stop again, etc...
  8. 1 like
    Only one forum page of the last round, more than half of the auctions were fine and the Winner's list is updated. If the auction you think you might have won doesn't have a name and a price after it, it was one of the ones we lost.
  9. 1 like
    +1, but only if you're an active member of THAT kingdom. I don't want to have people buying JK tabards just because their favorite color is blue, etc.
  10. 1 like
    I live in the uk, have around 75 mbit fibre optic and frequently (several times a day, daily, every week) get server lag ( not to be confused with latency where an action takes longer to respond than normal,) where I might be stuck in a door for 10 seconds or have my wagon driving sideways down a road where I have to stop and wait for it to turn so I can see where I'm going, or ofc the regular "refreshing" right click menu. let's be totally clear here everyone with any type of connection playing for 24 hours would at some point in their timezone experience this at least once. If you say this does not happen to you then you are either not noticing as you might spend long between actions or simply lucky to play in a timezone where these problems affect you very rarely. It's been confirmed by the devs that this is an issue so don't be so naive to say everything is fine because it never happens to you (it's like saying wars don't exist because you live in the arctic where there have never been any) The devs are however working towards fixing this so "thank you"
  11. 1 like
    Another (selfish ) offer: as most parts are 70ql I'll charge only the fee from 70-80ql imps for the whole set if you go for the 80 level (50c total).
  12. 1 like
    Hey Everyone! We're starting a new deed on Celebration! L8. It's on top of a mountain, we've got a landing deed and a deed up top on the mountain, have water, lots of resources, multiple utmost veins of all types, and it's PRETTY! lol lots of flat land on top w/ mailbox and all the ameneties, just no buildings yet ! Our first project is the build the marble skyforge building itself, which will allow crafters to craft with an amazing 360' view Accepting members of all types, newbies extra welcome! We've got lots of 90 skill crafters and gatherers. Come and play your own play style! pm me, Movu, Phennexion or Positronik or Galigan, Zalmo
  13. 1 like
    Nothing has been changed, so this remains an issue/bug. The guard near your tower, RavenLure, seem to respond better because they were all pulled back to the tower during the GM testing. As Yaga pointed out, if the guards are in close proximity to the tower, their response seems to be good. When they go wandering, they end up getting themselves either underground or out of earshot or behind obstacles or just hide and play cards. I've left this issue up to the devs now to come up with a better solution. In the meantime, always shout as often as you are able and hope for the best. I sometimes circle the tower and keep shouting until I see all the guards.
  14. 1 like
    well that was short lived.. I had to call the guards at Golden Glass.. One answered made several other calls for help .. nothing just that one .. there were plenty and no obstructions
  15. 1 like
    Well today it took 3 calls for help to get a nasty troll off my pixels...2 came .. maybe three not sure but two I am sure of one died.. I buried him.. I do not butcher those who helped me LOL Anywhoooo that is my latest update.
  16. 1 like
    I was farming and was attacked by a lion. Easy kill but I was loaded and slow. I called for the guards and they said they were on their way but they never moved. I called multiple times and They all just stood around. What happened?
  17. 1 like
    I just now experienced the same issue while on a sheep run to the Grand Steppe on Indy. A troll was trolling and I wasn't really in the mood, so I called for help as I passed a tower. Four called back, none responded. I called about three times with four calling back and finally one responded. I moved out of the troll attack range and continued to call and call and call. Eventually the others joined in, but it took many calls for help. I could see one move about two tiles then just stop. He would move the same way roughly every other time I called for help. Being that there were only 4 guards at this tower, he was one responding to join it, but only 1/2 the time would he actually move, and it seemed he would only move about 2 tiles at a time. Next time I'll carry some wemp or something to entice them off of their smoke break. =)