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Showing content with the highest reputation on 23/03/17 in all areas

  1. 7 points
    BEEP BEEP - HERE COMES A LIVE UPDATE FROM THE WURM ONLINE TEAM; MACROS ARE STILL NOT ALLOWED. DO NOT MACRO. THAT'S ALL FOR THIS UPDATE. JBERG OUT.
  2. 6 points
    Server will be centrally located in the US. Mods Spell that locates all players on map and gives there general location. Anyone stealthed will not show on the list, anyone with a nolocate spell greater than the power of the cast will not show on the list. [11:51:54] You sense the presence of Sigma in the center regions. [11:51:54] You sense the presence of Testj in the south regions. Meditation removal. Nearly every aspect of meditation has been removed only refresh on (one hour cool-down) and enchant grass (no cool-down) exist, these are available to all paths at level 1. Hell Horses move a little slower than regular horses due to there ability to move faster while in hurting, as well as there armor making them still viable but not Bugatti's. Genesis only costs 10 favor and has no cool-down. The ability to cast most important construction materials and reinforcement beams on crates and bsb's for 10 favor and 100 count. The ability to purchase most important items like scale, drake, tomes and an assortment of other items from coin and withdraw money by right clicking body (no deposit on body with this server)(will make a list later). Karma teleport removed. 512 treasure chests. Large Crates hold 307,200 items, Small 1/2 that. Glimmer and Ada transmutation rods. Many more craftable items. The ability to get -100 alignment if hate god, and 100 alignment if not by right clicking an altar. Universal sac item Religious Fragment. 2@50ql=100 favor. Craftable with a rock-shard and stone chisel, 200 per rock-shard. Timer Fix Mod Tax Config Mod (abandoned deed killer) Surface Mining Fix Mod Starter Gear Mod (start with small barrel, Stone chisel, Hammer, Spy Glass) Spell Mod, No priest restrictions but you can only cast your own gods spells. Sacrifice Mod, 50% chance to get a bone matching the rarity of a sacrificed item. Prospect Mod Pick More Sprouts (5) No Fatigue Move To Center Harvest Helper Fire Burn Time Crop Mod Creature Mod Creature Age Mod Horses get to mature really fast. Bulk Transport Mod Big Containers Mod Bounty Mod increased bounty of about 500% Better Dig Server Overview Server is designed to be as easy as possible but also as fair as possible, there are no caps on characteristics, and there really easy to gain (the lack of SoTG makes this viable). Players start with 50fs. Only 2 starter kingdoms JK and HoTS no Freedom (None). Map is 2048x2048 has a 400x400 HoTA Zone & 425x425 no build Zone exactly in the center. This server isn't designed for raiding (you still can if you wish) but rather open field pvp. 100x skill gain and 10x timers Epic 25,000 creatures 50% hostile. Creatures give birth on average in about 1 day. Planned HoTA Rewrite The Map I have probably forgotten to mention some changes so expect this thread to be updated with them.
  3. 6 points
    Some plans for the following weeks: Next big feature (for 2.8) - hinted above with the screenshot of cow - will be a pen planning. It will allow you to put animals on plan in the same way as you can do with objects right now. Initially, I will include all farm animals (including different horse colors) and some common taming targets. The main difference between objects and animals is that you will be able to set different age/gender for animals - other than that, they will be functionally identical. No animations (yet), sorry. Another interesting feature which will appear in 2.8 is slope editing mode - it will allow you to input slopes from game into the program without interaction with the program at all, by examining tile borders and using emotes in-game. Before 2.8 there will most likely be one more minor release, but I cannot say any details about its content or release date yet. ETA for 2.8.0 release: 14 April 2017 (DeedPlanner 4th anniversary).
  4. 5 points
    Hellu yall, would like to invite every one to slay our very tiny Young Troll King, the Cow master Slay in our deed Darkness Falls in Pristine P 8 (in game map) Scheduled for Saturday night for me, in around Welcome to come and land a hit on it and gain a blood to make a nice stone cutting potion
  5. 4 points
    Changes and additions Dye requirement for large and small crates has been reduced to 2.50kg and 1.50kg respectively. Merchants who move on due to poor business (self-dismiss) will now return their goods and coins inside a backpack through the mail system instead of returning each item individually. Cultivate option is now present on grass, steppe and mycelium tiles. You will now be able to forage and botanize on mycelium tiles. Planter racks will no longer fit in large storage units. Plants inside planter racks currently in large storage units will no longer grow. God conversion changes: HotS template kingdoms (default and PMK) can follow Libila or any player god. All others can follow anyone except Libila. As per the option for PMK libila priests in 1.3, Libila priests will be able to use the /transfer option to change to a player god deity without a faith loss until the 10th of April Epic terraforming events have been removed from the endgame of Valrei scenarios. Bug Fixes Bugfix: More text issues addressed. Bugfix: Changed a number of recipes that were using HFC instead of baking.
  6. 3 points
    The skills involving hand as tool or no tools like forage / botanize are way harder to grind or potentially slower to use than most that use an actual tool as common enchants are not usable on them. My suggestion is to introduce a working glove which could be used OPTIONALLY* instead of the hand tool and for collecting skills which require no tool - this way the affected skills could benefit from CoC / WoA etc. Could be worth to consider adding some benefit using a working glove against bare hand - slightly better ql or increased amount collected maybe. *Optionally - don't make the life of fresh players harder as they will naturally want to forage / botanize from day 1.
  7. 3 points
    So if you play with sounds on, there's usually howling wind even when you're inside your house, which (among with weather effects like rain) ruins the feeling of being safe from the elements. There's already an event message when you try to sleep in a windy environment - ' The house is too windy to provide protection. ', but even if the house is fully built you can hear the wind 100%. I'm wondering if it's possible to check if the player is in a fully built building (that you could sleep in for example), and muffle the wind sounds?
  8. 3 points
    I remember the first time I tried to actually make something, a cart. We didn't have a crafting window back then and I was told to read the event messages. So the event window kept telling me I must improve the "whatever" with a "whatever" before continuing. So I kept doing that and after a very long time finally asked how long it was going to take to make the pieces for the cart since it seemed endless. My friend laughed and told me improving is optional. It hadn't occurred to her that I'd need to be told that.
  9. 3 points
    Pacer was stealthed in a mine you logged out in for ... about 7 hours... waiting for you. lol I had to bring him water like 3 times. It was right next to my deed at the time. ---- IMO it was probably the absolute worst decision rolf ever made. We lost around 1/3 of the playerbase in 3 days iirc, at least 4 or 5 staff members quit, I was a CM at the time and I just about did as well. The deeds on the far west coast were destroyed... some of them long before the people who owned them even knew the change had been made. I happened to be on that day and kicked our deed up to heavy guards and we were fairly far east anyhow, so we didn't get too much hassle. Our off deed areas were all fairly solidly fenced in as well. The worst part was the fact that we had absolutely no real warning... people lost hundreds of hours worth of work, some of it was just destroyed maliciously, places torn apart for absolutely no reason at all, there wasn't even loot, and the tokens were not behind any sort of walls, but decorative trees and orchards were cut, roads destroyed, landscaping (not dirt walls, but simple terraces) dug out and fields ripped apart. The part that was the most annoying to me was people standing on the hill over newtown (the start town)... a completely open plan, no walls, not even many buildings to hide in... shooting players with a bow and a spyglass from beyond sight as they spawned at the token... for some of the players it was the first (and last) time they logged in. Even after rolf decided to remove the raiding ability the damage was done. A lot of people had been forced to make very hasty (and ugly) changes to deeds in order to get walls up for some sort of defenses, and a poll on the forums came back with the decision to remove the old homeservers and start fresh on the freedom isles, so for a few months there was nothing going on at all on the pve servers because we knew everything was going to poof but indy was not ready yet. I will say that moving day was actually pretty awesome tho... a few hundred boats crossing the server border in a massive exodus lasting only a day or two. (there was a week to move iirc, but most people got across within the first 48 hrs)
  10. 2 points
    Get some running shoes for your horse: Reply here or PM Snowtech ingame
  11. 2 points
    Ok, you got me, this isn't an actual picture of them. I have not finished imping them yet, but they will be 90ql before the auction ends Starting Bid: 10s Increment: 50c Frequently Asked Questions: Q. Is this auction for all 10 planters? A. Yes! Q. Are they all rare? A. Yes! Q. Do they stay rare after planting? A. Yes! Q. Does rarity add anything to the harvest? A. Allegedly 1 quality above your skill level. Q. Are they going to be 90ql? A. Yes! Q. What if you supreme one? A. You get to keep it! Q. Did your 7-year-old draw that picture? A. No...
  12. 2 points
    I remeber my first days. Small Bears on JK Home during the Clone Wars LOL. The bears were my first wurm frinds and still are to this day 10 years later. Love You guys.
  13. 2 points
    I was not playing back then but I remember reading about it. There is also this Penny Arcade thread recounting the events as they unfolded; https://forums.penny-arcade.com/discussion/81658/cluster######-on-wurm-online-pvp-free-server-is-up-again-run-for-it Of especial note was Rolf's stubbornness in the initial days following, even when he had many players and GM staff quitting, insisting it was a right move and players should just get used to it and hey maybe they would even find they ENJOYED having their deeds trashed and raided: This is why a few of us "newer" players go nervous when Rolf started blogging again in 2012 about "some situations where the game has deviated from the vision and idea over the years", and warning that changes were coming to return to original visions, since we all knew "original vision" was for Wurm to be a hardcore PvP only game world. If you poked around in the Wayback machine you could find Rolf's original 2004 "Concept" of the game, which again revolved almost entirely around pvp-style warfare: "Almost every day there is a raid where the enemy comes in large hoards against their stone-walled keeps." So we were edgy in 2012 about him announcing new changes coming to correct the current "Deviation From The Vision." We kept begging him to elaborate on that but he never did. Maybe he just forgot? Anyway this always made me wonder about that OTHER great event in wurm history, the 2007 Wurmaggeddon, when Rolf suddenly announced the wurm hard drives had catastrophically failed, he had no backups, and everyone's stuff and characters and deeds were just ..;. gone forever. I think seriously he sometimes just got frikkin tired of us.
  14. 2 points
    There are accepted minimums for recruiting based on cr and stats for most kingdoms already . As for posting other, instead of showing in spell effects which is highly unlikely for the devs to accomplish due to the amount of variables, just make a clear considered post outlining all stackable cr for those who cba figuring out the mysteries
  15. 2 points
    Join now and forever be known as one of [Proph's Boys]
  16. 2 points
    When taming with combined grass it should use just one portion not the whole thing no matter how big it is, so we can maintain coc for animal taming grinding
  17. 2 points
    How so? What we have now is meta gaming. Players use information garnered from private conversations with devs and Rolf over the years to know their CR whilst those who don't have access to that information have to figure it out themselves using information accessible in-game. "In role-playing games, a player is metagaming when they use knowledge that is not available to their character in order to change the way they play their character (usually to give them an advantage within the game), such as knowledge of the mathematical nature of character statistics, or the statistics of a creature that the player is familiar with but the character has never encountered. It can also include plot information, such as renaming a character with a false name to their real name before it is revealed." Source Allowing everyone to see their own CR negates the meta gaming rather than enables it.
  18. 2 points
    I don't recall if it was an official poll, or just a thread with more people saying start over than stay, but i definitely recall the discussion and the consensus. (tho by that point i was more than a bit mad because we burned 8 sculpting wands hammering through a chunk of rock layer on pacers mountain to expedite construction of a new fortress city for my villagers to use as a secure base in the weeks while it looked like the changes were going to be permanent. I never did get those charges back) I don't remember if the pvp changes were reverted or not, I do know that there were GM rules against some of the stuff, boat theft comes to mind, for the last few months as the new server was set up and people were preparing for the move.
  19. 2 points
    My personal story is that I picked up all the items I considered valuable and didn't log back in until Freedom was announced as a PvE-only cluster.
  20. 2 points
    Second verse, same as the first.... Macros are NOT allowed in Wurm Online!
  21. 2 points
    As incredible as it may seem....... I had to clarify this even more.... So all together now, Macros are NOT allowed in Wurm Online!
  22. 1 point
    Allowing more items to be combined such as Cochineals - we all know that for large amounts of red dye you need to create them 1kg at a time and add them together which tends the dye towards grey. Allowing cochineals to be combined means you can make large amounts of dye without them tending towards grey. Herbs - Natural Substances is an absolute pain in the ass at higher levels if you dont have 4 and 5 potency ingredients to mix together such as 1000s of teeth and glands. An alternative would be to grow lovage and rosemary in large quantities. To do this would require one or both to be combineable (so you can enchant them) Leather - allows maintainable enchant for LW These would both be great QoL improvements and also stimulate the sale of herbs in large quantities. Something even a low skill character can do. Any other suggestions and reasons are welcome on this topic.
  23. 1 point
    Sold all, please close
  24. 1 point
    Bought all. Smooth transaction.
  25. 1 point
    After a grueling grind , I finally hit 100 Plate armour smithing on Epic last night. Sadly no title. So proposing a title for 100 PS ? Epic Platesmith, Epic Plateking? Anything? Here's proof : http://imgur.com/a/u6nce
  26. 1 point
    lol i hope your pottery work is better than your MS Paint skillz
  27. 1 point
    Okay, just logged onto Cele. Still some lag, but now it is only a few seconds as opposed to minutes. Thanks for looking into the lag!
  28. 1 point
    That's hilarious. It goes to show how much we take for granted.
  29. 1 point
    Just an update, as soon as I finish tweaking out my new website, I will be working on this mod again, I want to add in Aum's portal model suggestions and fix up a few more tidbits. Also there are some info logs that come out, they don't hurt anything at all but they look creepy on the console and log. I got the info I need from it so I will work on making that go away. Hopefully an update either this weekend or next week.
  30. 1 point
    Can't you cast them already? I'm sure i've done numerous WoAs on armour as well as AoSPs on tools. They just don't work... at the moment.
  31. 1 point
  32. 1 point
    I can remember were I took this, but recent stubbled over it. Quite a nice shot.
  33. 1 point
    everyone loves you, I think you are an A... lmao I joke your a f legend mate lol
  34. 1 point
    Would be good idea to have separate window with cr, height and flanking relative to each opponent you are fighting. But I dont think they can do it.
  35. 1 point
    Expected feed back, hence why the roles toggle and being turned off by default. It can be useful for publics deeds... with the potential draw back you mentionned on a deed going inactive and where the players rather loot it than keep it alive. Though, if they were granted access to that data, they probably have the perks to get something that ain't theirs anyway, or there will be nothing of value on the deed (market for example).
  36. 1 point
    Cloudwalking ( a white horse )
  37. 1 point
  38. 1 point
    Someone messaged me ingame to offer 1s, and when I told him your offer: (name censored for shame-related reasons) I'll take his offer if I don't get anything higher in the next hour.
  39. 1 point
    maybe if you didn't keep asking the same questions, just because you don't like the answers, they wouldn't get tidied away so much.
  40. 1 point
    Again, it's essentially you imposing meaning on things that isn't there. I also wouldn't say it if it wasn't true. People have demanded my resignation over telling the truth before in harsh terms, I'm not sure why I'd tell a lie now? Integrity is all a person really has in this life.
  41. 1 point
    Don't worry Egard "pvp changes are being worked on" It's totally happening ok? Believe.
  42. 1 point
    [22:00:26] Your title is now Imperial Dragonsmith. Finally got it
  43. 1 point
    Hey guys! There have been some new additions to the server! Portable and loadable altars are now available. You can now pray on the go! Craft a bowl altar at a large anvil with a lump of your choice: gold, silver, bronze or brass. Want the ability to separate bulk items in a Bulk Storage Bin? Well, you got it! No longer worry about combining high and low qualities! Credit to Erlend for making the awesome portable altar mod. Thank you!!! Come play on our server to enjoy these awesome mods and more! Check out our website for more info: Requiem of Wurm
  44. 1 point
    Posting and sending PM's is extremely delayed for me. At times it takes up to 3 minutes to go from "saving" the reply to actually posting it. Stuck on this:
  45. 1 point
    Great server! Awesome, friendly, and active players and staff! Join for fun today!
  46. 1 point
  47. 1 point
    for no flowers problem, I got it fixed with this post. and this file. http://pappy.homenet.org/jukken/wurm/flowerspawner.jar
  48. 1 point
    I can attest for the last year this has never been a thing. GMs don't have access to the code directly and those of us who do would rather not forfeit our positions on the team. Personally, I even avoid WU topics because it's hard to really determine if my understanding of something is because of the NDA'd code I've had access to or the WU decompiled source I've tinkered with before. I suppose I can understand this conspiracy theory, and I can't speak for the distant past either. I will say that I am very much against private cliques who go through the WU source and use the information for their own gain. I've even declared a small war on one such clique, and their retaliation was comical and worth a few laughs. Indeed, I can never link the tool they developed in public again without breaking a rule and insulting myself. Bravo on that one.
  49. 1 point
    Wires crafted from a steel alloy forged in hell fire on a full moon whilst two cross-eyed lava fiends embrace in passionate love.
  50. 1 point
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