Hello Fellow Wurmians!
Welcome to another weekly update from your friendly neighborhood Baron and team of fantastically fabulous devs.
It is about time we get back to some feature and content updates I think some of you agree.
So I am exited to say I got some new material to show you.
But first, why not try our new Gamer Quiz to see how you measure up against your friends?
Are you a Gamer, or a Lamer?
Just click the image to accept the challenge!
New model for the Knarr, click image for a larger version.
The Knarr is looking more Viking then ever!
A great alternative for both traders, explorers and raiders to arrive in style.
The models for the new boats are pretty much done at this point.
We are now making adjustments to get new functionality for sitting and still being able to command without having an obstructed view.
New Tutorial Area
We are working hard to create a new and improved tutorial area.
For experienced or eager players you will have the option of simply going straight for the portal and getting into the game.
All of the information we are making for the tutorial area will also be added to the Book of Wisdom and available for later reference.
Also, the ingame notification will still trigger and help those who chose to skip the tutorial.
Those who wants to learn more about the game and its features will be welcomed to a much more modern tutorial zone.
For this area we are adding new signs which all have separate textures to be directly readable and understood in their context.
By walking up to them you trigger different notifications which will give you further information.
Welcome to Wurm, do the tutorial or...
The art team is trimming their Bushes
Saroman made a well needed update to the lavender bush which is now looking great.
Wox is still working on the Oleander bush and you might see further changes to it.
Hell Hound Icon Added
The hell hound which at 1.2 launch had a deceptively cute icon representation of a harmless dog will no longer fool anyone.
The new Wagon was so large that it needed two tiles of space to be able to fit through passages.
This made for allot of unhappy Wurmians who had built them inside of their fence perimeter and could not get out.
We sympathized with this situation and fixed it so you now can squeeze it through a one tile space.
Enjoy your freedom!
That was all for this week, the Wurm team is going to Stockholm, capital of Sweden to attend a game developer event over the weekend.
Guess who will be stuck in our booth? Yes that would be me.
The greatest thing about attending the event will definitely be to proudly tell everyone that our players
Keep on Wurming!